A two-game franchise may seem somewhat thin material for a retrospective piece. But the story of the Thief games is one of richer history than many realizeThief and its successor are much more than the sum of their parts. The adventure that unfolds as you play them is intriguing enough, but when taken hand in hand with the corresponding real-life tale of innovation, corporate downfall, and the subsequent industry ripple effect, suddenly Thief’s dark milieu offers sufficient wealth to produce plenty of interesting reading.
Review by Toger Developer Gotham Publisher Disney Interactive Released January 11, 2010 Available for GameCube, Gameboy Advance, PS2, PC (sort of, see below) Verdict: 4/5 Thumb Up “Puzzles in PBG are pretty easy—after all, this is a children’s game. The narrator tends to give out huge hints on what you’ll want to do next or what you’ll need to look for in order to accomplish a specific task. Just the thing for a small …
Adventure game reviews, walkthroughs, discussion, and more
Review by Jen Developer Flare Media Limited Publisher Flare Media Limited Released March 6, 2002 Available for PC Time Played Finished Verdict: 0/5 Chunk Poo “This game has no redeeming value, social or otherwise. What’s worse, production values are practically nonexistent. It’s not sexy or even funny, it’s merely limp. I wouldn’t even go so far as to call it a crapsterpiece—it’s just crap.”
Review by Jen The Longest Journey Developer Funcom Publisher Empire Interactive (English) Released November 17, 2000 Available for PC Time Played Finished Verdict:5/5 Gold Star …the outside world was completely shut out by the little world on my monitor. My peripheral vision ceased to exist. My kids got ten thousand “shaddups” and “go aways” and “outta my faces” as I played.