I’ve been dreaming of Love for days now. There’s an insatiable desire to stay in the surreal world I’ve come to inhabit. I find myself distracted, eager to return to the moving picture of fantasy, colour and light. To star gaze as the night draws in and to revel in the spectacle…
In late March of 2011, Tap-Repeatedly’s Lewis B sat down for an exclusive interview with Daniel Dociu, the formidable creative force behind Guild Wars 2 and its stunning art direction. Daniel is the creative director for the highly anticipated MMO, and one of the most talented and respected concept artists in the business. As insightful as it was fascinating, the interview makes us love his work all more… This is Part 1 of our three-part …
At this years EVE Fanfest in Reykjavik, Iceland, CCP in their keynote speech have once again shared their ‘future vision’ of EVE. It’s impressive stuff, and the prospect of intertwining planetary combat in a massively multiplayer first person shooter (Dust 514 is CCP’s console shoot-em-up based on the EVE universe) that physically impacts on EVE Online is a bewildering technical feat, but something I still can’t see them pulling off. I’ve put a little information on Dust 514 below, but …
While they won’t be a playable race within Guild Wars 2 (mores the pity) ArenaNet have just updated their official blog with an in depth look at the frog people of Tyria. First seen in Guild Wars: Nightfall and then again in Guild Wars: Eye of the North, its great to see these chaps get padded out. Not only does it look like they’ll play a much bigger part in Guild Wars 2 but it goes to show how much effort …
There were raised eyebrows when ArenaNet first cited Team Fortress 2 as a point of reference for elements of Guild Wars 2’s Player versus Player combat. Most individuals naturally felt the influences between the games would be drawn from the core principals of class team work and players knowing their specific duties within their class framework. What has become apparent however over recent days, is that at the heart of Guild Wars 2’s crafting system …
Breaking through a brick wall. That’s what at times it must feel like for ArenaNet when marketing Guild Wars 2. Outside the relative comfort of fan forums such as Guild Wars 2 Guru, there appears to be a direct lack of understanding or opposition to the fundamental changes they are making to the genre. Embracing the changes of adaptive class types and self sufficiency, coupled with the direct removal of a dedicated healer is a …
Review by Lewis B RIFT Developer: Trion Worlds Publisher: Trion Worlds Released: 04th March 2011 Available For: PC Time Played: 50+ hours (and counting) Verdict: 4/5 Thumbs Up! “A well polished and accomplished MMOG that has launched brilliantly. Although there are some minor cosmetic and game issues, it really is a pleasure to play. The class Soul System is a triumph. With fantastic server stability, great instanced dungeons and well balanced player versus player combat, RIFT deserves its good …
On the 24th February RIFT began its ‘head start’ event. With 1 million Trion registered accounts, it was always highly likely as a result of a popular and successful open beta that RIFT was going to experience large numbers of players flooding onto the servers come head start. And sure enough, queue times to enter certain servers were and still are staggering…
As Norn Week over at the Guild Wars 2 official blog rumbles on, ArenaNet have just updated the norn racial page with brand new wallpapers, expanded lore, and a brand new video featuring the Shiverpeaks, hunting grounds of the norn. If you haven’t already seen it, you really should head on over and take a look. The desktop wallpapers are absolutely brilliant (made from concept art) but most importantly, the new footage of Shiverpeaks makes me want to …
Over at the official EVE Online site, CCP have begun to reveal details relating to the new Captain’s Quarters that players will be able to experience by the summer. The dev-blog describes the Captains Qaurters as: “your place of power, center of your control, operational nucleus, living room and home office. They are the dusty motel room for the vagabond capsuleer. Whether docking your ship to a station or entering EVE for the first …
After Guild Wars 2’s recent Human Week, ArenaNet have announced the second installment to their ongoing series dedicated to detailing the races featured in Guild Wars 2. This coming Monday the official ArenaNet Blog will give players an in-depth introduction to the shape shifting half-giants known as the Norn, and throughout the remainder of the week will provide readers with additional insight from the developers on the lore, the newest art, and a new video! If you haven’t already …
A question I’ve been mulling over for years now, is why is there not a Pokémon MMOG? It’s startlingly obvious and has genuinely remained on my mind for far too many hours lately. Considering Pokémon has sold in excess of 100 million units world wide, since the launch of Pokémon Red and Blue, I am stunned it isn’t already in production (although it should be noted Nintendo have squashed some fan attempts). What is even …
It wouldn’t be sensationalist to state that RIFT is the most polished and accomplished MMOG BETA I have ever taken part in. And while not fault free, the single problem I did encounter (being unable to login due to queueing issues), was when servers first opened; a problem undoubtedly linked to the sheer quantity of people flooding on-line. The rest of my evening however, was flawless.
I’ve started to utilise the Auction House for the first time in my MMOG history. I’ve always adopted trade skills in any MMOG, to their maximum ability, yet have never actually used it to weigh down my pockets with gold, only to ever benefit myself in the form of potions (for personal use)…
Shame on me. I finally succumbed to purchasing my first Team Fortress 2 item several weeks ago. I justified the transaction by wanting to pad out my Steam wallet with £10 so I could buy A.I. War, while still having enough change left to get my grubby mitts on a vanity item of my choosing. Having sunk hundreds of hours into TF2, absorbing its free content like a sponge in water, I told myself it’s …