Technical difficulties, corrupted in-game audio and a bout of illness have all conspired to prevent me from putting up this video. As my first foray into recording in-game footage and editing it afterwards, it was hardly plain sailing. Despite all this, I’m reasonably pleased with the end result and I’ve taken the liberty of using the Guild Wars soundtrack as an accompaniment to the footage. What’s not to love about Jeremy Soule’s music? Hit the jump for the video, I hope you like it.
So, everybody and their dog got themselves a Playstation Vita. Which of course makes no sense. Dogs, unlike cats are absolutely terrible at videogames and my neighbour’s German shepherd while pretty talented in some other fields (like barking and shitting in the street) never won a single Street Fighter match against me. And I let the stupid animal play as Ken, for crying out loud!!!
I wrote nothing on my notepad for the first five hours of playing Guild Wars 2. I always write something when taking part in any Beta event, which makes writing about those first five hours somewhat of a challenge. But then again, this was no ordinary Beta event. All my original intentions went out the window the moment I logged in.
Stupid. A waste of time. Evidence that Nintendo didn’t have a clue what it was doing. “Panic Mode”. Mental. Bonkers. Bloody ridiculous. Massively monstrous. Cheap looking. Ugly. Insane. An admission of failure. Useless. Baffling. What the fuck? Frankenstick!
These are just some of the words and phrases you might have heard mentioned last September in response to Nintendo’s unveiling of the Circle Pad Pro. Many of them by me, as it happens. So today I went out and bought one.
I never feel comfortable writing a full review until I’ve played an entire game. On the other hand, I’m actually pretty comfortable writing an almost-review about Saints Row: The Third now. I can’t really call this “first impressions,” because I have seen a lot of Saints Row: The Third. Since buying it, I’ve watched both my husband, and a mutual friend, play pretty big chunks of the game. It’s actually one of last year’s games, contemporary to Skyrim, but since I had to wait my turn, I just started playing it this week myself. Here are my thoughts.
It’s great! I love it.
Wait, you were expecting an article of some kind? I guess I should qualify that opinion, then.
About five years ago, on the message board 4chan, a Japanese artist posted a charming but strange concept illustration. The picture depicted five girls, envisioned as the potential love interests in a Japanese-style visual romance novel. So far, so ordinary, but there’s a twist: all of the young women had a unique disability. One was blind, one deaf. One had no legs, another, no arms. To round out the cast was a burn victim with …
Telltale’s second series this year to extend a classic sci-fi film is a dino-tranq-size shot of nostalgia for when sci-fi movies were still awesome. Also, dilophosaurs. Though Jurassic Park: The Game is separated into four episodes, as near as I can tell they have all released at once, which I doubt was the original intent, but hey, I’m not complaining; Telltale would have to make a pretty big misstep to prevent me from being in …
Shockingly, I actually bought a game on launch day for a change, because the timing was right. This is another game where you pretty much know already if you really wanted it, in which case you’re probably a lot further in than me, who spent my first five hours with Skyrim yesterday after getting home. But if you’re one of those that’s on the fence, I’ll walk you through what my first impressions are with …
It’s awesome. Go play it.
I almost let the most recent Humble Bundle pass me by. I typically snap up the bundles immediately, but the centerpiece this time is Frozen Synapse, a tactical game, and I’ve never been a big player of tactical games, even of the indie variety. However, I finally took the plunge the day I saw they added Krystian Majewski’s Trauma to the bundle. As an omnivorous reader of many game development blogs, I’d been following the evolution of the …
Where to begin with a first impressions of Star Wars: The Old Republic? There is a lot riding on it for Bioware, a developer synonymous with in depth RPGs and branching storylines. But combine their experience with the Star Wars licence and an MMOG and that is surely a recipe for success. Right?
I love that someone at Bethesda actually went to the trouble of finding a Nathaniel Hawthorne quote that used the word “rage” – “The fiend in his own shape is less hideous than when he rages in the breast of men.” Maybe I’m an asshole and id Software always intended that quote to drive their latest shooter; if so I apologize, but frankly I don’t think anyone at id is that well-read. In fact I …
I have been waiting a long time for Guild Wars 2. Years in fact. To finally get my hands on one of the most anticipated games of recent times was a mix of fear and excitement. I suddenly thought to myself as I approached the booth: “What if I don’t actually like it?”…
Free to play is the new trend in MMORPGs. Just yesterday, plans were announced to make DC Universe Online a free to play MMO this October. Meanwhile, the oldest superhero MMO, City of Heroes is proceeding with free-to-play plans, though no official launch date has been set. Since I still have an active City of Heroes account, I got “VIP” access this week to the preview launch of City of Heroes Freedom, which is the …
Those damned humans, with their… revolutioning. Why they gotta be all up in our business with their revolutions? And… their… human… ness? You may not know this, but Tap-Repeatedly has a YouTube Channel. It’s currently quite sparse. And what you’ll find below doesn’t do much to enrich it, to be honest, but as I mention in the video I have a terrible cold and I’m just not in the mood to be profound.