In the first episode we take a look at SplitSide Games’ Fling to the Finish, a zany duo-tethered racing platformer currently in development following a successful Kickstarter back in June.
2018 will place, respectably, just after 2017, but definitely before 2016, 2015 and 2014 as the second best year of the PS4/Xbox One/Nintendo Switch generation (2019 TBD). Behold!
Full Title: Games I Liked in 2018 and also in 2017 because I didn’t do a list last year but it’s okay; time is an illusion and it’s not like you can’t also still buy 2017 games in 2018
This is a big list of games that I played that had an impact on me. Most aren’t really listed in terms of objective quality. Consider this a list of my top two Games of the Year in indies, followed by a lot of other stuff I felt like talking about as a sort of two-years-in-review. Doing this exercise, I realize what a full year it’s been, but I only notice this now upon taking time to reflect. I also make a lot of comments about other game writing in this article. Even though I don’t get around to writing so much myself these days, I see a lot of what other people are saying about games and I have feelings about the things they say.
Lots of games and some snark below the jump.
It’s been a busy and stressful week so I’m a bit late with this episode of Side by Side. If only I could have got another version of myself to post this on Wednesday!
Well that’s sort of the idea behind Chronobot, a free 1v1 competitive local multiplayer game where each player co-operates (hah!) with previous timelines of themselves to jockey with the other for different objectives. Joel Goodwin of Electron Dance and I were pleasantly surprised, and confused, by this one.
There’s been a lot of balls this season. First, the not-so regular Regular Human Basketball, followed a little later by the zany Anyball, and now we’re on to our third (but not final): Waynetron’s Birdsketball, which is undoubtedly the most straight forward of the lot. Joel Goodwin of Electron Dance and I adored this which translated to one of our favourite episodes of the season.
My momma always said “itch.io is like a box of chocolates: you never know what you’re gonna get”. She wasn’t wrong, but thanks to some handy search tools it’s easy to get some real treats. This week’s treat is Totemori, a local multiplayer… uh, tot’em up? Tot’em up. Yeah, that sort of works.
Joel Goodwin of Electron Dance and I see whether it all stacks up.