It was the final Guild Wars 2 closed beta last weekend before its highly anticipated release on the 28th. My brother, Lewis B, who left Tap a couple of months ago to write for MMOG site Ten Ton Hammer, invited me and fellow MMOG noob Steerpike to join him to see what all the fuss was about. Between the two of us, our combined MMOG experience before the beta weekend amounted to making a character in Ultima Online, killing a carrion spider in Dark Age of Camelot and spending eight minutes in Rift. We were surely destined for doom.
Girls. That mysterious species. Do they play video games? What kind of video games do girls play? How can we get girls to buy our video games?
These seem like simple questions, but in an industry dominated by men, appealing to fifty percent of the population sometimes becomes a tricky proposition. It’s been proven statistically that girls (and women) are playing games. But what kind of games are they playing? This time, on Tap Vs. Tap: Games for Girls.
Long ago, there was a time when single analog sticks ruled and Nintendo held the world in its 3D clutches…
The age of Nintendo 64…
AJ and Dix take a look at the state of women working in the game industry.
Regrettably, it won’t surprise anyone that the internet – and gamers with internet access – are not always the most forward-thinking bunch. One of the latest instances of this is the response to the Tropes vs. Women Kickstarter to do a series of videos based specifically on women in video games.
Unfortunately, this is just one in a long line of issues, whether with the portrayal of female characters in video games or the treatment of female gamers or the position of female game developers, to hit truly repugnant levels. There’s an outcry and blogs and strings of comments everywhere, some inflammatory, others seconding opinions.
But everyone’s preaching to their own choir, most of the time. The state of women in games is complex, to say the least, and some of the hard parts of the issue get lost in all the shouting. Dix and AJ try to have this conversation, maybe ask some difficult questions, and try to feel out the facets of what is, plainly, more than just a two-sided topic, with a minimum of sandwiches and death threats.
The last installment of the Diaries left Steerpike the Dashing Sorcerer a little glum, O readers. One of my oldest friends had vanished, very possibly by flinging himself into a boiling magma lake. Another died because of my own terrible sword discipline; I accidentally struck him down even as he tried to step between me and a Chaos-eating hose-beast. I also appear to have misplaced his daughter, which means she’s almost certainly dead as well. All that is the injury.
As for the insult? I’m now all but certain that my most powerful and knowledgeable snake-dog thing ally, Kingseeker Frampt, has been manipulating me this whole time. I only hope that the ends to which he has influenced my actions have some honor attached to them, because it’s far too late to turn from this path.
The Log is late again. But can you really stay mad at a face like that?
Sorry Dark Souls, I didn’t mean to leave you. It just sort of happened. I’ll be back soon, I promise.
Stephen King’s novella collection Full Dark, No Stars could – kindly – be dismissed with a casual ‘not his best work.’ But there’s one in there, briefer than the others, called Fair Extension.
Dave Streeter runs into Satan on a lonely Maine road and they get to talking. An offer is made, an honest to God deal with the Devil. I’m sure you know how those work. But Lucifer’s not really what you expect.
“…if you think I’m going to show up two decades or so down the line and to collect your soul in my moldy old pocketbook, you’d better think again,” sneers the Devil. “The souls of humans have become poor and transparent things.”
There are basically two schools of thought on how to approach a Souls game: use the wiki, or don’t use the wiki. I use the wiki. I don’t rely on it, but I use it. My experience is that a few spoilers are nothing compared to what you’d miss without those resources. Characters. Goodies. Immense swathes of storyline. Arguably, the whole theme of the game (Eastern-tinged postamble interpretation of Hellenic ‘Olympians vs. Titans’ creation mythology refracted through Knight of Faith concept in contra-Campbellian nihil-existentialist environment). Two entire regions I would have missed without the wiki form this, our latest (and gloomiest) entry in the Diaries.
I’m a week late and it’s totally my fault. – Dix
The Log might be a little later than scheduled this month, but The Log is here nonetheless. And he’s here to count your gaming misery. March was a pretty brutal month for The Log, and some of those minus figures are really starting to toll up.
You’ve waited this long to hear what they’ve been working on…
I know this is likely to render meaningless the lives of many a reader, but you gaze upon the fifth-to-last Dark Souls Diary.
“Steerpike!” You cry. “No! Please for the love of all that is good and/or holy, say it’s not true! You have already written twenty thousand seven hundred and eighty-eight words, words we neither solicited nor enjoyed! Your own mother has asked you to stop! Say that we don’t have to read five more of these before the torment can end! We beg you Steerpike, just type this: ‘and then I did a bunch of other stuff and won the end forever.’ Wouldn’t that be a pithy closing?”
That actually would be pretty clever.
Unfortunately Kermdinger Studios was hit by a meteorite yesterday and completely obliterated. Bummer.
Okay, I’m just kidding. Only Ethan was obliterated.