Part 3: The Third of the Great “Imaginators” In this, the final installment of “Literature, Gaming, and Tomorrow,” (first two articles here and here), I will examine the final of my three proposed “Great Imaginators” – that is, authors, dreamers, and creators of literature who in their so-called “fiction” actually proposed a world that has come to pass nearly in lockstep with their vision. Our third imaginator is almost a contemporary of ours, and his …
Part 2: Turning Dreams into Reality This is the second in the series on literature, gaming and tomorrow.The importance of imagination in game development was discussed and related to literature.More specifically, the relationship was made between science fiction lit.This seemed a natural fit since one of the curious things about our lives on this planet is that virtually every innovation we now take for granted had its birth in literature that was science fiction based.All …
Part 1: The Wonder of Imagination Every once in a while I get really irritated at those who criticize without the benefit of knowledge. It makes me wish I were God so I could force them to drop their pants, bend over and accept ten swats with a paddle (with holes drilled through it). Too often, the value of gaming is muddied because critics look at it through unenlightened eyes instead of learned, rational ones. …
Review by Toger Jules Verne’s Return to Mysterious Island Developer Tetraedge Games, Inc. Publisher Chillingo Ltd. Released June 2009 Available for iPhone/iPod Touch Time Played Finished Verdict: 4/5 Thumb Up I’m not what you’d call a “good” camper. The thought of sleeping on the ground while all manner of critters crawl hither and yon over my body is not my idea of fun… and we won’t even mention the lack of decent bathroom facilities while …