I love zombies. Like, really love zombies. I’d marry one if I could. Once upon a time in the not too distant past, the videogames industry loved zombies too. There was a point barely a year or two ago when even a trip to your local game store resembled something out of a George A. Romero flick, with soul-less, groaning store assistants shambling from one isle to the other, stopping only to lunge towards you …
It’s not easy being a Mac owning gamer. For so long the deserved recipient of the industries jokes and PC gamers distain, gaming on Mac has always been something of an afterthought, falling some way down on Apple’s priorities both from a hardware and software perspective. With games software remaining overpriced, underpowered and largely unsupported, Mac gaming has existed as the proverbial wasteland for the mouse and keyboard loyalist. However, to quote the ever quotable …
Players have come to expect much more from a modern frag-fest since the early days of LAN parties, late night marathons and reams of cable underfoot. As the foundation of multiplayer gaming for an entire generation, Quake, Unreal Tournament, Counter-strike and Team Fortress have permanently scarred the industry’s landscape with their impact. Even now, developers strive for the success that heralds from these synonymous titles, and yet, in over ten years the principal foundations put …
Review by Jason Dobry Killing Floor Developer Tripwire Interactive Publisher Tripwire Interactive Released May 14, 2009 Available for PC Verdict: 2/5 Rotten Egg “Tripwire Interactive recently released Killing Floor, an updated retail version of the 2005 mod by the same name for Unreal 2004. I managed to secure it for only 15 bucks on Steam, so it seemed like a low-risk venture. But can a four-year old mod stand up to the king of co-op …
Valve Software, lovable koala bear of a game producer that it is, has released interesting stats on who has achieved what, Achievement-wise, in their zombiriffic cooperative shooter Left 4 Dead. That’s… really all I’ve got for you. My take on Left 4 Dead, having now actually played it: it’s another win for Valve, whose commitment to quality and finely tuned gameplay are again on display here. And it achieves the heretofore impossible goal of structuring …
So the Left 4 Dead demo is now available over the Steam network for normal humans like me who didn’t pre-order the game. With Valve’s highly anticipated online cooperative zombie shooter shambling into retail in a week, the demo servers are already packed with smack-talking, team-fragging, headset-wearing eleven year olds eager to describe in appalling detail what they did with your mother last night.