Well folks, it looks like somebody at Capcom finally woke up and decided to leverage the Resident Evil brand in a way that doesn’t suck decomposing donkey dongs. The series that gave birth to (and then started eating) the survival horror genre celebrated its fifteenth anniversary this past week, and to celebrate Capcom have opened the doors to a whole mansion full of undead news. I guess Resident Evil games are like London buses. You wait two years for one …
In a bid to shake off the weariness induced by Grim Fandango, Hailey and I decided to play the first two available chapters of Cockroach Inc.’s The Dream Machine, a gorgeous point and click browser-based adventure game split into five chapters. The Dream Machine tells the story of Victor and Alicia, a young couple who have just moved into an old apartment block. After spending their first night in their new home, the two begin …
This weeks sales chart is in from GFK and it’s not surprising to see Crysis 2 head to the top spot. I’m still getting over Homefront actually achieving number one last week (people really must be desperate to spend their money). Anyway, EA can be proud that Crysis 2 enjoyed a bigger opening weekend than Bulletstorm and Dragon Age II, two of 2011’s big hitters. It’s also good news for Crytek and PC development, especially when you …
At this years EVE Fanfest in Reykjavik, Iceland, CCP in their keynote speech have once again shared their ‘future vision’ of EVE. It’s impressive stuff, and the prospect of intertwining planetary combat in a massively multiplayer first person shooter (Dust 514 is CCP’s console shoot-em-up based on the EVE universe) that physically impacts on EVE Online is a bewildering technical feat, but something I still can’t see them pulling off. I’ve put a little information on Dust 514 below, but …
And lo, Steerpike reappears on the front page of his own website. I’ve been super-busy! Thank heavens for Lewis and Mat and Gregg keeping stuff alive in my absence.
This month’s IGDA Culture Clash column was whipped up in a hurry. I had a whole other one done, but realized it wasn’t really going anywhere. And as it happened I’d just read an article I wanted to comment on. So while I had no intention of discussing the Dead Island trailer, I did. I do. Here.
Special Bonus Content! Just now a good friend of mine wrote a beautifully crafted email to me, reacting to the trailer. I’m including that at the bottom of this, because it’s worthy of discussion. Check it out!
While they won’t be a playable race within Guild Wars 2 (mores the pity) ArenaNet have just updated their official blog with an in depth look at the frog people of Tyria. First seen in Guild Wars: Nightfall and then again in Guild Wars: Eye of the North, its great to see these chaps get padded out. Not only does it look like they’ll play a much bigger part in Guild Wars 2 but it goes to show how much effort …
I’m surprised one of my fellow writers wasn’t on this like a tramp around chips yesterday and yet in the eyes of the internet, I guess it might now be considered old news being only one day old. Still, I’ve just watched it again for the sheer joy of it and I’m sure there are plenty out there who haven’t seen it yet. Voiced by J.K Simmons of Juno fame (amongst many others), Valve really have nailed the …
..fucking shit. Sorry for the expletives, but I’m pretty sure the majority of Tap readers will excuse me once they see the video in question. No doubt you’ll have some choice words of your own, too.
“How you gauge the score above depends entirely on what you look for in an adventure game. If you couldn’t care less about awkward controls, a cumbersome interface and a plethora of illogical puzzle solutions then Grim Fandango rightly deserves your attention — it’s nigh on perfect in every other way. For me though, these flaws couldn’t be overlooked and irretrievably bogged down the whole experience, making me a very sad panda.”
To brighten your day, I’ve a snippet of news that will cheer up even the grumpiest of grumps. The 1UP Cosplay Gallery from Pax East 2011 has gone live and boy are you in for a treat. I love Cosplay. It’s a niche only we as gamers could possibly begin to understand. I’d never do it myself of course, don’t be ridiculous, but it doesn’t mean I don’t admire those who do it. They’ve got some balls and …
Listen. Can you hear it? Those faint whispers? They’re the faint whispers about a new generation of home games consoles. Whispers that are starting to become steadily more audible; driven by rumor, speculation and internet job postings. When people start to talk about such matters, conversation often moves swiftly on to guessing what features the eventual successors to the Xbox 360 and PlayStation 3 will bring. Digital distribution, proven to be a hit on PC but …
Following on from yesterday’s decision to delay this week’s launch of Motorstorm Apocalypse in Japan, Sony have today also announced their decision to postpone the games release beyond its scheduled Friday launch in the UK.
There were raised eyebrows when ArenaNet first cited Team Fortress 2 as a point of reference for elements of Guild Wars 2’s Player versus Player combat. Most individuals naturally felt the influences between the games would be drawn from the core principals of class team work and players knowing their specific duties within their class framework. What has become apparent however over recent days, is that at the heart of Guild Wars 2’s crafting system …
EA’s on a roll this week! First there was the thing where it banned a user from its forums for (rather politely, actually, at least in forum terms) pointing out that, in his opinion, Dragon Age 2 was shit; the ban extended to his EA account and suddenly the dude was locked out of all EA games he owned. After public vilification the company backtracked, claiming a “mistake.” Then they refused a refund to a …
Breaking through a brick wall. That’s what at times it must feel like for ArenaNet when marketing Guild Wars 2. Outside the relative comfort of fan forums such as Guild Wars 2 Guru, there appears to be a direct lack of understanding or opposition to the fundamental changes they are making to the genre. Embracing the changes of adaptive class types and self sufficiency, coupled with the direct removal of a dedicated healer is a …