It’s Side by Side Thursday again, and this week Joel Goodwin of Electron Dance and I are whacking energised spheres and firing chicken arrows at each other in Moonradish Inc.’s Wand Wars.
This week on Side by Side, Joel Goodwin of Electron Dance and I play the digital board game Daka Dara by Sugarsnapp Games.
In this week’s episode of Side by Side, Joel Goodwin of Electron Dance and I take a look at rules cocktail and party shooter SSMP by Actual Humans, which stands for ‘Shoot Shoot Mega Pack’, but I prefer ‘Soft Soft Muted Pastels’.
This week, Joel Goodwin of Electron Dance and I get bad to the blood in Winnie Song’s brutal and beautiful BADBLOOD.
In this week’s episode of Side by Side, Joel Goodwin of Electron Dance and I play Hypersect’s crisp ‘negative-space shooter’ Inversus. I mean, just look at it.
In this week’s episode, Joel Goodwin of Electron Dance and I don’t play, we talk about the Side by Side games of yore that we’ve since changed our minds about, and why. Sometimes, you just need more time (and friends) to stress test a multiplayer experience and reveal things that perhaps weren’t so obvious initially.
This week Joel Goodwin of Electron Dance and I take a look at Croteam’s WEGO tank party game Battle Bolts. “What the bloody hell is ‘WEGO’, Gregg?”, I hear you ask. Read on to find out…
We’re four episodes deep into season 5 of Side by Side and this week Joel Goodwin of Electron Dance and I are being tempted by the honeypot hexes in HELLFRONT: HONEYMOON. GRRRARRRGH!
Oof. Two semi-colons in the title.
This week Joel Goodwin of Electron Dance and I learn how to disappear completely in Team OK’s sneaky beaky deathmatch game Chambara.
For this week’s episode of Side by Side, Joel Goodwin of Electron Dance and I say very little as we focus all our energy on Sandwich_Generation’s LazerGrrl.
It’s that time of the year folks where Joel Goodwin of Electron Dance and I embark on our annual local multiplayer adventures with Side by Side.
In the first episode we take a look at SplitSide Games’ Fling to the Finish, a zany duo-tethered racing platformer currently in development following a successful Kickstarter back in June.
The final episode is upon us and we’ve saved the best till last. Joel Goodwin of Electron Dance and I loved Witchball, ‘a post-reality racing game played by children in the year 2601’. Yeah. It’s very much doing its own thing which is exactly why it surprised us both so much.
It’s been a busy and stressful week so I’m a bit late with this episode of Side by Side. If only I could have got another version of myself to post this on Wednesday!
Well that’s sort of the idea behind Chronobot, a free 1v1 competitive local multiplayer game where each player co-operates (hah!) with previous timelines of themselves to jockey with the other for different objectives. Joel Goodwin of Electron Dance and I were pleasantly surprised, and confused, by this one.
There’s been a lot of balls this season. First, the not-so regular Regular Human Basketball, followed a little later by the zany Anyball, and now we’re on to our third (but not final): Waynetron’s Birdsketball, which is undoubtedly the most straight forward of the lot. Joel Goodwin of Electron Dance and I adored this which translated to one of our favourite episodes of the season.
Joel Goodwin of Electron Dance and I put our fingers on the big red buttons in a bid to annihilate each other in Sven Ahlgrimm’s Nuclear Reaction, a one button whirling nuclear war game for up to four fingers. Local only, unless if you’ve got really long fingers.