In what could quite easily be a direct follow up to our last Wow, I Was NOT Expecting That post, Sony have finally placed an official rubber stamp of confirmation on Killzone 3, to the surprise of just about nobody.
Indeed, there are more than a handful of parallels to be drawn with this announcement and that of Gears of War 3. Like Microsoft, Sony were pretty much cornered into the announcements thanks to more leaks and internet scoops, although even without such prior discoveries the news simply confirms what the world just about already knew. Like Gears of War 3, Killzone 3 will also look to conclude a trilogy of overly macho shooters, in which you control an armed to the teeth marine in a fight against impossible odds of other space folk and aliens. I’m sure you know the drill by now.
So what do we already know about Killzone 3? Details are currently a little thin on the ground, pending a likely slew of new information at E3, although full 3D support and jetpacks have already been revealed. Guerilla have also confirmed that there’ll be less needless swearing, which might hopefully lead to slightly more plot exploration than the “Wooaa, fucking hell, shit, fuck, woooaaa” of Killzone 2; although I won’t hold my breath about that. Bigger levels and new environments rank amongst the more generic new additions, and the story looks set to pick up where Killzone 2 finished. In other words, you’re on your own, in a bit of a pickle and the Helghast are pretty pissed.
Personally, I guess you can color me reasonably excited about this. Killzone 2 was bloated, cliched and as dumb as they come, but it was an experience I generally enjoyed while it lasted, with a decent enough multiplayer component and excellent production values helping to paper over some of the games more obvious cracks. Retrospectively, Killzone 2 wasn’t even the dumbest single player story of 2009, either. Yes, I’m looking at you, Modern Warfare 2.
Email the author of this post at matc@tap-repeatedly.com
I don’t know what it is, but I hate Killzone. Its everything I hate about the industry. Too much style, too little substance.
“I know, lets just throw money at an uncreative development team” and hey presto, another generic, run of the mill shooter that’s as forgetful as every single one made by Sony.
Why are Valve the only capable company?