Review by Lewis B Warhammer Online Developer Mythic Entertainment Publisher EA Released July 2009 Available for PC Time Played: over 150 hours. Verdict: 3/5 Middlin’ “Warhammer Online still has promise, but the licence is tragically underused. Mythic has tried to emulate World of Warcraft in so many ways they have lost their identity and reputation in the process. Despite innovation, Warhammer Online falls far short of what could have been something truly special.”
“We’re off to see the wizard, the wonderful wizard of Oz!” one merry man sings as he gallops around me dizzyingly. I’m in the Land of the Dead (an appropriate title for a desert filled with skeletons and token scorpions) and I’ve joined a party lead by a rough looking Warrior Priest. ‘Sigmar’ is scrawled across his forehead. I’m unsure whether its carved into his skin, or written on in blood, but either way he’s …
“Has anyone got any Golden Scarabs spare?” I ask mid battle, as we bound across Dragonwake from Eataine. Our band of merry men plough through the lush green fields as one hulking mass of armour and death. In ancient times Dragons would heed the call of Princes to defend the lakes, but I get the impression it is their day off today and it’s down to us, instead…
It’s been eleven months since I last set foot into Warhammer Online. As one of the first to play the game throughout its closed BETA period and launch, I had certainly burnt myself out by late October last year. Playing one class exclusively, and encountering many of the game’s trials and tribulations, a break was certainly much needed…