I wrote nothing on my notepad for the first five hours of playing Guild Wars 2. I always write something when taking part in any Beta event, which makes writing about those first five hours somewhat of a challenge. But then again, this was no ordinary Beta event. All my original intentions went out the window the moment I logged in.
Joined by Jon Peters, Jonathan Sharp (with a little input from Chris Lye; someone’s got to control the situation!) sat down with Tap to chat about Guild Wars 2’s professions: their inception, strategy, and design choices; whilst also taking the time to answer a good handful of questions solicited from the Guild Wars 2 Guru community. Hit the jump to find out how we got on.
I came away from my interview with Daniel Dociu enlightened and with a greater respect for the concept art he and his team produce at ArenaNet. Having discussed at length his opinions on the industry, the games he plays (or doesn’t play) and his role within Guild Wars 2, it’s apparent he has a unique approach to managing those around him. There’s an overriding sense that he’s a man of heart, feeling and gut instinct; …
Shame on me. I finally succumbed to purchasing my first Team Fortress 2 item several weeks ago. I justified the transaction by wanting to pad out my Steam wallet with £10 so I could buy A.I. War, while still having enough change left to get my grubby mitts on a vanity item of my choosing. Having sunk hundreds of hours into TF2, absorbing its free content like a sponge in water, I told myself it’s …
If you’ve been living under a rock, or simply choose to ignore MMO news, it’s highly likely you won’t have heard anything about ArenaNet’s sequel to the highly successful Guild Wars. Having touched upon Guild Wars 2 several months ago when news first began to trickle out, the developers have now finally begun to reveal a great deal about what Guild Wars 2 has to offer…
If you aren’t already aware, news is finally trickling out of ArenaNet about Guild Wars 2. As a sequel to their fabulous episodic Guild Wars series (originally announced alongside the final Guild Wars expansion Eye of the North in 2007), and having been waiting for what seems a life time, my excitement level has now reached dizzying heights. Still taking place in the fantasy world of Tyria, 250 years after the players defeated the Great …