I came away from my interview with Daniel Dociu enlightened and with a greater respect for the concept art he and his team produce at ArenaNet. Having discussed at length his opinions on the industry, the games he plays (or doesn’t play) and his role within Guild Wars 2, it’s apparent he has a unique approach to managing those around him. There’s an overriding sense that he’s a man of heart, feeling and gut instinct; …
In late March of 2011, Tap-Repeatedly’s Lewis B sat down for an exclusive interview with Daniel Dociu, the formidable creative force behind Guild Wars 2 and its stunning art direction. Daniel is the creative director for the highly anticipated MMO, and one of the most talented and respected concept artists in the business. As insightful as it was fascinating, the interview makes us love his work all more… This is Part 1 of our three-part …