My recent trip to GDC Online in Austin, TX, reminded me how much I hate traveling by airplane. Being crammed into an aluminum tube with a hundred other people, after waiting uncomfortably for hours, after being frisked, maybe, is just not my idea of convenient. I’d rather drive. But this also made me return to a thought I’d had some time ago. Traveling is expensive, time-consuming. Daunting, even. But there’s so much fascinating stuff in …
Tap-Repeatedly’s Week Old News Service continues (I’ve been busy) with the alert that long-time Ubisoft producer and Assassin’s Creed project honchette Jade Raymond has been tapped to run the company’s new Toronto studio. Here’s the frustrating thing about Jade Raymond – no, not that Assassin’s Creed was a crappy game, the other frustrating thing: despite deserving it, she will never be taken seriously by this industry; despite all her successes, despite her intelligence and capability, …