Outside the circle of people who develop games, a game “Jam” event isn’t really a well-understood phenomenon. When I told friends I was going to be participating in a weekend-long game event, their assumption, perhaps a natural one, was that I was going to be spending an entire weekend playing games. These sort of marathons have become more common. Often they’re done for entertainment; other times, to raise money for charity. I think overall, a weekend of playing games is more easily comprehended than the strange animal that is a game jam: a one-weekend development event.
As you can see, we’re making some front- and back-end changes to Tap-Repeatedly, to better serve your repeated tapping needs. Visuals and functionality will be intermittent and weird on and off for the next few days. Customer satisfaction is very important to us, and we hope to continuously improve your Taperience. If you have any questions, please write them in English longhand on a standard 3×5″ card and place them in one of the many Tap-Repeatedly Suggestion Boxes our operatives have scattered liberally around all seven continents. Your business is important to us. If you have a history of impatience, do not use Tap-Repeatedly. Erections lasting longer than four hours can indicate a serious medical problem. A penny saved is a penny earned. Do not let the bed bugs bite.
Seriously, though, if you have any problems email firstname.lastname@example.org.
Stupid. A waste of time. Evidence that Nintendo didn’t have a clue what it was doing. “Panic Mode”. Mental. Bonkers. Bloody ridiculous. Massively monstrous. Cheap looking. Ugly. Insane. An admission of failure. Useless. Baffling. What the fuck? Frankenstick!
These are just some of the words and phrases you might have heard mentioned last September in response to Nintendo’s unveiling of the Circle Pad Pro. Many of them by me, as it happens. So today I went out and bought one.
Right this very second, people are making games. The ripple started in New Zealand, then Australia, then began moving slowly west. By this evening my time, the indie-game development plague will hit the Americas.
Deeper and deeper I ventured, a brave warrior in search of… jeez, I don’t even remember at this point. At first I thought no place could be worse than the Depths, that it was the darkest point in the universe. I had defeated Gaping Dragon, its nightmare boss, and was rewarded with a key to Blighttown. That name does not sound promising, but as a brave warrior in search of <REDACTED>, it was on my list of places to visit. After all, if you’ve been keeping up with these Diaries then you know… it couldn’t be worse than the Depths, right?
The chances are that if you’ve found your way onto Tap Repeatedly, you have a videogame backlog. You can deny it all you like, but you know. You know, I know and The Log knows. The Log sees your ever amounting pile of games. He sees them and he laughs. Sat there, freshly chopped in the woodland, all sly looking, costing you money and time..
My name is Mat C and I have a backlog problem. I know I’m not alone. If you own a Steam account or have more than two PlayStation 3, Wii or Xbox 360 games to play, you have a backlog. If you’ve pre-ordered a PS Vita, intend on buying a PlayStation 4, NextBox or Wii U, you have a backlog before you’ve even purchased any hardware to tackle it on.
At Tap Repeatedly, we can help you. Or just laugh and mock. We’ll see how this goes.
I never feel comfortable writing a full review until I’ve played an entire game. On the other hand, I’m actually pretty comfortable writing an almost-review about Saints Row: The Third now. I can’t really call this “first impressions,” because I have seen a lot of Saints Row: The Third. Since buying it, I’ve watched both my husband, and a mutual friend, play pretty big chunks of the game. It’s actually one of last year’s games, contemporary to Skyrim, but since I had to wait my turn, I just started playing it this week myself. Here are my thoughts.
It’s great! I love it.
Wait, you were expecting an article of some kind? I guess I should qualify that opinion, then.
I am enjoying doing these Diaries, as someone should know my suffering, but since I waited until I had a solid backlog before publishing them, I’m beginning to forget some of the stuff that’s happened to me in late December and early January (you’ll note these Diary entries date well before that). In any case, I’m going to try and catch up a bit so I don’t forget stuff if I have a Dark Souls adventure and no chance to write it down.
Now, some of you may be getting sick of the Dark Souls Diaries. I can understand that. If you are, let me know, and I’ll polish the (currently) 6,554-word scholarly paper I’ve been working on in parallel – the one that talks about Kierkegaard and Kant, about the concept of the Knight of Faith, about Campbellian Monomyth Variances, and so on – and I’ll just run with that. It will be epic.
Remember the time Armand K got really wasted and wrote that weird paranoid manifesto about how I’d tried to lock him out of the Bordello because he owed me $7.42? Well, I don’t know if Armand’s fully kicked the habit, but I’m pleased to have him back (and apparently lucid) with another guest entry. He’s been enjoying our Games of 2011 series and thought he’d just go ahead and do one himself. Game on, my …
For gaming, 2011 was a year like many that preceded it: from January to October not a lot happened, and in November a bunch of publishers thought it was a good idea to have their games compete with Modern Blopfare and Field of Battles. At least Epic and Microsoft had the sense to get Gears of Beefcake 3 shipped in September so people would care about it for two months.
Ah, but that’s not the whole story, is it…