I've not been playing much substantial over the last couple of weeks, or months for that matter, because work has been particularly busy. I've dipped into HAWKEN for an hour or two here and there but over the weekend I decided it was time to stop messing around with multiplayer games (that really don't help you deal with your backlog) and start something important. So I downloaded UFO: Enemy Unknown and OpenXcom. I was honestly worried that my XCOM rant wouldn't hold much water on returning to X-COM but I feel even more resolute on the matter now. It holds up beautifully, thanks to OpenXcom ironing out the wrinkles in the interface and game flow (things like remembering your soldier loadouts, tooltips(!), previewing soldier pathing and TU expense at every square, and showing vital stats on the inventory screen so you can quickly allocate gear efficiently). Between this and Xenonauts, it's an incredible time for fans of the original X-COM.
I've been crashing through a bunch of different things looking for something to hold my interest (which is probably the worst mindset to be in during the Summer Sale). I blew through Gunpoint for the first time last night, I've been dumping more time than I'd like to admit into Space Run, and started into Bulletstorm since we'd recently been talking about it and I got it on the cheap from the sale.
"Home is not a place. It is wherever your passion takes you."
PS+ is offering Vessel for free on PS3, which is great because it's a fantastic game that's all too often overlooked! By the sounds of things it was also a nightmare to port.
I am playing Dota 2. The tutorial section. I am old, I have to squint through the bifocal section of my glasses to see what's going on. And when it's going on, I have no idea what's going on. But man, I dropped 8 hours on it last night in a blink of an eye!
My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude
I just got through Dishonored fully for the first time. I'd played it some back nearer to release on the PS3, but first-person stealth/action games I find I much prefer on a PC, so I picked it up again during the summer sale and blew through it. Does anyone have an opinion on whether it's worth spending time with The Knife of Dunwall or The Brigmore Witches? I dabbled in Knife a little and it wasn't blowing me away.
"Home is not a place. It is wherever your passion takes you."
I hear the DLC is fantastic Dix, from pretty much everyone I know who's played it. I own Brigmore but am yet to play it! I'm getting tired of hearing myself say that.
I recently finished OpenXcom which was fantastic although the latter third really dragged once the research had dried up and my operatives were being psionically trained to be more or less useless on the Cydonia mission.
I've started Doom again using the prBoom+ source port and it's every bit as good as I remember.
Mario Kart 8 is a riot with friends and a pain in the arse on your own trying to three star each cup. A by-product of this is that Sonic & All-Stars Racing Transformed has been getting a lot more attention from me. God I love that game, easily one of my favourite racers ever.
I also started playing Infested Planet which is just frickin' nuts. It's not uncommon to blow away 30,000 aliens in a single 20 minute mission-- that's 1500 aliens per minute! You also rarely have more than 6 marines doing the shooting as well so, as you can imagine, it's a pretty intense game!
I marathoned Murdered: Soul Suspect Saturday night, as it is a relatively short game (six hours, ish). I don't know what it is about the "paranormal mystery" genre that keeps it so out of reach of everyone. Murdered is playable and has some appeal to the right kind of player, but it falls way short of its potential. Added to the stack of almost-but-not-quites in this genre (I'd count Alan Wake and Deadly Premonition amongst them, for genre similarity and, in the latter case, because Murdered suffers from oh-so-terrible combat sections just like DP).
Also, pet peeve: the lead character has grew up in Salem, Massachusetts, where the game takes place. By all indications that's where he's lived his entire life (save for a stint in jail). And he knows literally nothing about the witch trials (which, of course, figure prominently in the plot eventually). Seriously, as much of a tourist trap as Salem is, how could you live there and not know this stuff? ARGH.
"Home is not a place. It is wherever your passion takes you."
Murdered would have been much better without the silly combat. It made no sense to me. I did like the banter between Ronan and the teen-aged medium (whose name escapes me at the moment).
He didn't know anything about the witch trials because he spent so much time in jail and/or getting tattooed?
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Toger said
Murdered would have been much better without the silly combat. It made no sense to me. I did like the banter between Ronan and the teen-aged medium (whose name escapes me at the moment).He didn't know anything about the witch trials because he spent so much time in jail and/or getting tattooed?
Joy, yes. Their relationship struck me as a not-terrible Joel/Ellie wannabe.
Maybe Ronan's criminal past was principally beating up history nerds for their lunch money. Knowledge of arcane torture devices is for dweebs.
"Home is not a place. It is wherever your passion takes you."
Helmut said
I am playing Dota 2. The tutorial section. I am old, I have to squint through the bifocal section of my glasses to see what's going on. And when it's going on, I have no idea what's going on. But man, I dropped 8 hours on it last night in a blink of an eye!
I've been meaning to try out Dota 2 for like, over a year and still haven't done it yet. This summer it will happen though! So it sounds like you enjoyed it though??
Currently I'm chugging through Portal 2 (I know I'm late to the party on this one), and then the usual Starcraft 2, LoL, CS:GO action. Apparently a friend just bought me Divinity: Original Sin though so that's happening. Anyone have any feedback or notes on that game?
Everybody I've spoken to about Original Sin really likes it - good old-skool RPG that takes advantage of modern technology in clever ways and even includes good chatter from the PCs. A few friends of mine are playing in co-op. I'd have grabbed it myself for that, but it only supports two players... and I have a long backlog.
Right now I'm playing The Fall, the Darkwood Early Access, STALKER Lost Alpha,and finishing the utterly glorious Saints Row IV. And Torment. Lots and lots of Torment.
Life is the misery we endure between disappointments.
I played The Fall the other night and am starting the utterly glorious Saints Row IV. Although, is it just me, or is the PC version really buggy? Not like game-breakingly buggy, but I'm having a ton of issues with both audio and the medal system for challenges, amongst other things.
I've wanted to give Divinity: Original Sin a go but would rather play it with someone, and I have yet to discover someone both interested and readily available. So back to the drawing board, I guess.
"Home is not a place. It is wherever your passion takes you."
I'm enjoying The Fall. Visually it reminds me a little of Flashback, and something about the overall conceit of the game - that you're playing as a piece of clothing, not as the human wearing it - appealed to me. It's clever and interesting. The puzzles are puzzling without making me feel like a stupid person, the combat is very uniquely challenging without being obnoxious, and it has some really great moments of humor in an otherwise dark game.
Dix, it's surprising to hear you mention bugs with SRIV. I haven't had any problems I'm aware of. I hope they go away for you, that game is awesome.
Life is the misery we endure between disappointments.
SRIV seems to become more unplayable the more I try. I'm now not only experiencing audio disappearing entirely (like during cutscenes) and nuisances like that, but also:
- Stores have a tendency to just stop working. I can move my cursor about but I can't select anything or back out. This usually resolves itself after a minute or so, but it does make shopping a huge pain.
- Semifrequent freezes and crashes.
- Audio getting waaaaaay out of sync.
It is certainly worth noting that I'm still trying, because when the game functions properly it is quite enjoyable, though it does feel really rough to me (and I'm not sure how much of that is performance issues also). I am starting to lose patience with it, though.
"Home is not a place. It is wherever your passion takes you."
I've started playing Tomb Raider on PC and The Wonderful 101 on the Wii U and they're both doing their damnedest to distract me from one another. Thankfully they're entirely different games so I can choose which one to play depending on my mood.
Tomb Raider has been surprisingly fun and solid, and certainly more 'gamey' than I expected. The bow is stupid powerful -- much more so than Joel's in The Last of Us! -- mainly because it shoots like a gun in that you hit where your reticule is pointing. In The Last of Us there's a parabolic arc you have to aim so it makes sense that it's much harder to use. I think they've hit a really nice balance though between open world and linear and littered enough in the environments to keep you poking around. I especially like that they've gone with Uncharted's treasure collecting and allowed you to examine the items with Lara giving you some background on them. I'm really quite amazed how resilient Lara is, it's getting to the point now where it's almost getting funny.
The Wonderful 101 is a strange beast though and one I really wanted to play but knew I'd have difficulty with. Its camera can be downright obnoxious at times, its lack of explanations about basic things just as bad and the controls are really awkward until you get used to them -- and you do eventually get used to them. There's a lot of discovery and working things out for yourself here which can be fun or infuriating depending on when and where you are and ultimately the margin for error. I think a lot could be done better but there's just something about it: the tone, the style, the mechanics of forming giant weapons out of lots of super powered little dudes, the challenge of perfecting levels, the set pieces, the bosses, the combos and spectacle of it all clicking together. If you have a Wii U, definitely consider this because I love it, despite its learning curve and foibles.
One game I've been sinking (ha!) a lot of time into recently is Luftrausers, something I played at Rezzed in March and have been wanting on my Vita ever since. It's the perfect system for such an addictive short burst scorechaser. I say 'short burst'; to be honest, I've found it very hard to peel myself off it once I've started. There's something intoxicating about its simple risk/reward systems so for example, shooting kills enemies. Shooting enemies gives you combo multipliers. Combo multipliers give you higher scores. But shooting also stops your ship from repairing itself so do you keep shooting for combos and risk dying? Or do you stop shooting and sacrifice your combos? Of course, you have to try and do both but there's a knife edge tension to the dogfighting thanks to this one tiny element. And with the ship customisation there's even more risk/reward dynamics on top. It's a very tight little game and one of my favourites on the Vita so far.
@Dix: I'd love to co-op Divinity with you but I think the time difference and our availability could really hobble any momentum we pick up, and that'd be a shame. What's your timezone again Dix? EST/EDT? That means weekends would only really be feasible: http://www.worldtimebuddy.com/.....;sln=15-24
I really loved Tomb Raider, and I'm mad that the next one will be Xbone exclusive at first.
What you say about Lara is true. Within twenty minutes, she's fallen 200 feet into a raging ocean, fallen 30 feet onto a piece of iron rebar (it took Joel three months to heal from the same injury in The Last of Us), fallen ten feet into a puddle of corpse-water that soaked into her rebar injury, gotten burned in a fire, felt up by a strange man, bitten by wolves, beaten up, hit by a floating barrel, and caught in a bear trap. She is having a very bad day. Her sturdiness is quite remarkable! She must be an example of the British pluck and derring-do we hear about in the colonies.
Life is the misery we endure between disappointments.
I would have died in the cabin after banging my head; there's no British pluck or derring-do here. The way she shrugged off the bear trap was just remarkable though.
I'm not sure what to make of Roth's Yorkshire accent. It sounds like it's coming and going at times which leads me to believe he isn't a True Yorkshire Man.
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