In this installment I look at why we find it so hard to approach all problems with a fresh outlook
I love great performance stories – not just racing – but stories of human achievement from all endeavors. They are all stories of our human experience. The heroes have their day, the goats get their place in history, and everyone else provides the context against which such things are measured. I also enjoy the way, over time, that factual aspects of such stories start to blur and take on aspects of urban legend even if …
My best time for this installment is down to 7:15.563. At this stage it takes far longer to get a faster lap than before. The days of just going out and learning to do some section a bit better and setting a new faster lap are over.
First, a quick shout out to the sim rally drivers out there. A collective lot that make squirrel-eating Uncle Jub and Aunt Jez seem like candidates for the White House. Rallying rocks – Yowrr!
I had never heard of the Nurburgring Nordschleife (North loop) until I started driving computer sims. That’s not unusual for a racetrack in Germany but this is a pretty notorious racetrack. At most tracks there are a handful of corners to learn and the job of finding the braking and turn in points, the maximum speed that can be carried through the turns, and finding the driving line itself almost seems doable. In contrast the …
Originally, driving games were not a genre I pursued. Even a minimal dose from the annual demo of the Need For Speed series was enough to satisfy the urge for some arcade like driving action. I’ve always felt real life motor sports were silly, harebrained endeavours but maybe that’s due to lack of proper exposure. European racing is difficult to find in North American media, and even things like NASCAR are about as far away …