Oh, LucasArts. Dear, dear LucasArts. Do you remember all the good times we had in the 90s? I do. But I bet I remember one that you don’t.
One of the reasons I was so excited about writing “My Idea of Fun” columns is because the way games are written about and viewed critically often seems to be in flux. As an example, when Wind Waker came out, gamers lambasted it. “Too cartoony, too kiddy.” What was cool and correct to like was Twilight Princess, when it came out. Now years later, Twilight Princess (which I rather liked) is “hopelessly derivative and forgettable,” and Wind Waker is the real winner. It’s also now okay to admit that Oblivion was really not worth all the hype, and people are finally coming out to sound a resounding “meh” about Grand Theft Auto IV.
In our latest edition of My Idea of Fun, Tap-Repeatedly staffers discuss two delightfully under-dogged games, and explain why you (yes, you) should give them a go. Remember, there’s no shortage of unsung games out there – only a shortage of those willing to sing their praises. Today, xtal and Gregg B hop on the Fun Train to share their thoughts. What unloved games could have bubbled to the thick, gloopy surfaces of their minds? Read on to find out!
Welcome to our latest new feature! in My Idea of Fun, Tap-Repeatedly staff will wax poetic about the beloved underdogs – games that we care for but never got the props and attention they deserved. Some you’ll know; some you might hate (but you’re wrong if you do); some will, hopefully, convince you to give them a try. Read on to discover what Helmut, Steerpike, Dix, and AJ consider their idea of fun.