I downloaded the WiiWare title Strong Bad: Homestar Ruiner on my (what else?) Wii a few weeks ago. I have a high regard for Telltale Games, and they seem to have made a go of this episodic content business (but where’s the next Bone, hmm?), so I was looking forward to this, ‘specially given it’s on the Wii, my current favorite platform du jour (how’s this for a run-on sentence?). Well…
…I don’t like it! I have given it a good three or four hours of my ever-dwindling gaming time, and I still don’t really have a very good idea of what’s going on. Homestar Ruiner is based on the web comic Homestar Runner, which I’ve never even seen, let alone followed. Methinks the game assumes too much in the way of familiarity with the characters and settings, and those ignoramati (that’s the opposite of illuminati, for those of you not fortunate enough to own a copy of Jen’s Dictionary of the Arcane) like me are left out in the cold.
Gameplay is simple enough, at least on the Wii. I’d venture a guess that the PC version is the ol’ tried-and-true point-and-click. But there are collections to collect, minigames to arcade-play, and the standard adventure fare o’puzzlin’ a’plenty. Graphics are clean and crisp, dialogues are snappy and well-voiced. Everything about the game just seems so right… but it’s not, at least for me. I think the designers failed to step outside their Strongbox (excuse me, I couldn’t help it!) and make a game for everyone, not just their fans.
Hi
I think the designers failed to step outside their box and make a game for everyone, not just their fans?