Troika’s Vampire the Masquerade: Bloodlines had a lot in common with Obsidian’s Alpha Protocol: both were just stupidly well-written, both did a great job with settings and characters, both offered a slew of unforgettable moments. And both were so broken upon release that they were nearly unplayable by many. Vampire, like Alpha Protocol, was the latest in a long line of well-written technical disasters from Troika, and it was Vampire that finally ruined the company. …