There is a lonely house to the south of Hyrule Castle, perplexingly positioned atop a small hill for no apparent reason other than its fairly central location in the realm. The house has been there for at least two hundred years. It is not obviously part of Kakariko Village, to the west, nor is it, in any special way, associated with Hyrule Castle itself – although its occupants tend to end up there in times of need.
It’s that time of year again. A time for quiet reflection. A time for looking ahead. A time for staying up super late and celebrating solar mechanics. Most importantly, though, it’s a time for reminding ourselves of some awesome games we played in the last 365 days – measured in the gaming world as “the time between the releases of Retro City Rampage and Dr. Luigi.”
Some years there are games that characterize my gaming experience. That sum up everything that was most memorable about that year in gaming. Other years, like this one, it’s hard to point at any one title or experience. This last year was, for me, more of a tidal shift. I’m a lot more of an indie player than I was twelve months ago (though that’s a highly relative thing). For probably the first year ever, the pinnacle of my gaming experience didn’t come (at least not definitely so) from a console release from a major publisher. That’s not to say I’m shelving my PS3 and swearing off the AAAs, but the reality of how much they’re losing their power really struck home for me personally, rather than just academically, in 2013.