In the first of our new permanent feature we’re calling Tap vs. Tap, Mat C and Lewis B have decided that their finest conversational moments are during the day when they’re idling away at their keyboards. Recording them sounded like a good idea. This could be very random, but sometimes the best things are. Our first topic? VILLAINS! Pow!
Yeah, it’s me with another post about zombies. Yawn, yawn bloody yawn. I just can’t get enough of the buggers, you see. Shambling about as they do, hunting for the next trace of human flesh to gnaw on.. aren’t they just adorable? Aww.. Fellow zombie enthusiasts can today feast their eyes on some new footage of Resident Evil: Operation Raccoon City. First revealed last month alongside a slew of other new announcements, REORC (I know, …
To pick up on Mat C’s 2011: A Vintage Year For Zombies, Capcom have today released the Resident Evil: 15th Anniversary Trailer. Queue awesome/cringe worthy voice over, and a slide show of the sexed up Resident Evil collection. Resident Evil Revelations in particular looks great, while the sneak preview of Resident Evil Racoon City is just enough to wet the appetite. I’m not sure I’ve been scared of a Resident Evil game since the first, though… …
Well folks, it looks like somebody at Capcom finally woke up and decided to leverage the Resident Evil brand in a way that doesn’t suck decomposing donkey dongs. The series that gave birth to (and then started eating) the survival horror genre celebrated its fifteenth anniversary this past week, and to celebrate Capcom have opened the doors to a whole mansion full of undead news. I guess Resident Evil games are like London buses. You wait two years for one …
I love zombies. Like, really love zombies. I’d marry one if I could. Once upon a time in the not too distant past, the videogames industry loved zombies too. There was a point barely a year or two ago when even a trip to your local game store resembled something out of a George A. Romero flick, with soul-less, groaning store assistants shambling from one isle to the other, stopping only to lunge towards you …
Mat and I took part in yet another lengthy email exchange today, discussing a Japanese gaming industry that has struggled to make a global impact in recent years, while undergoing something of an identity crisis. What follows are our collaborative thoughts on the matter…
Fear is our most primal, basic instincts; encouraging us to flee the unfamiliar or dangerous. In entertainment we call it horror. Fear is an emotion; horror is a genre, with clichés, conventions, and innovations.
Back in 1998, my friends introduced me to the survival horror genre in the form of Resident Evil 2. I remember the hallway, screaming when the horde of bats breaks the glass. I remember the first encounter with the Licker on the ceiling, his sightless face locking onto yours, drool slavering from his jaws. I screamed, panicked, and was promptly eviscerated. These encounters and others carved themselves into my memory, making them pinnacle horror game moments. I still remember pausing the game to wipe sweat from the controllers.