Dead Space 3 is upon us. Yes, Isaac and co. are back! And by “co.” I guess I’m referring to the dozens upon dozens of former humans who now reside somewhere in the grooves of Mr. Clarke’s stompy shoes. But this time he’s brought a friend! A friend called John ManHeroSomething. And John has stompy shoes too. Spoiler alert: in the pantheon of the greatest shooters of all time Dead Space 3 will take its place somewhere between Half-Life 2 and Daikatana.
An exciting and wordy discussion has been wandering across several of Tap’s forum threads, notably here, and also in various comments on articles. Fully grokking a conversation being held by the Tap community requires a certain ability to master the art of tangential crossover.
ANYWAY, to quickly sum up: some of our debaters did not like Half Life 2, some did, but for variant reasons; everyone likes STALKER but some wanted different things from it; System Shock 2 is very scary but may not have aged well; and something to do with Neocron, plus some other stuff.
Review by Steerpike S.T.A.L.K.E.R.: Call of Pripyat Developer GSC Game World Publisher BitComposer (U.S.); Cenega (Europe) Released Feb 3, 2010 (U.S.); Oct 2, 2009 (CIS) Available for Windows Time Played Finished Verdict: 5/5 Gold Star “Call of Pripyat isn’t perfect either; but as a third-generation evolution of an idea so blindingly ambitious, it sure as hell doesn’t disappoint.“
Review by Mat C Near Orbital Vanguard Alliance (N.O.V.A) Developer: Gameloft Publisher: Gameloft/Apple Released: 17th December 2009 Available for: iPhone & iPod Touch Time Played: Finished (Single player only) Verdict: 2/5 Rotten Egg One of my favorite things about digital distribution is that it’s possible to log onto store fronts such as Steam and iTunes and access a vast range of content at any time, regardless of a game’s release date, quality or sales figures. …
Review by Jason Dobry Killing Floor Developer Tripwire Interactive Publisher Tripwire Interactive Released May 14, 2009 Available for PC Verdict: 2/5 Rotten Egg “Tripwire Interactive recently released Killing Floor, an updated retail version of the 2005 mod by the same name for Unreal 2004. I managed to secure it for only 15 bucks on Steam, so it seemed like a low-risk venture. But can a four-year old mod stand up to the king of co-op …