A few more post-PAX reports! Indie was a huge precence at PAX East this year, and it would’ve been just as difficult to see everything there as it would have been all the triple-As. Here are impressions from just a few indie games I played at the convention. I’ll take a look at Girls Like Robots, Primal Carnage, and A Valley Without Wind: three games that are all pretty different from one another and reveal the huge variety of indie games that were available there.
On the heels of Bungie’s soon to be smash hit comes sad news that Arcen Games — developers of the superb AI War: Fleet Command and more recently the deceptively clever puzzler Tidalis — are struggling to make ends meet. Chris Park, Arcen Games founder, lead developer and all-round nice guy posted the bleak news yesterday afternoon: “To put it bluntly and briefly, at present we’re only bringing in about one half of the minimum …