In April of 2000 I installed an adventure game called the The Longest Journey on my puny little Widows 98 laptop and began to play. Almost immediately I was swept into a fully imagined classic fantasy world. Well, two worlds actually. Stark, a futuristic totalitarian place where the few lord it over the many and where magic does not exist. And Arcadia, a sprawling magical land crammed with impossible races and dream-like settings. The Longest …