Here is another cool thing I did at GDC: play a lot of the games in the IGF. Some of the games have been released already, while others are still works in-progress. The first game I played there fell in to the latter category: Gunpoint. Gunpoint is a work-in-progress being designed and programmed by Tom Francis, with help from indie artists and sound designers. He keeps an extensive development blog, and I’d been following the project for a while, so I chatted with Tom at the event. Somehow from there I managed to get him to send me a test build to play with at home, for the full Gunpoint experience.