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Spike's Fallout 3
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Yapette
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December 4, 2009 - 11:42 am
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You don't have to use this thread if you want to start another. Without your name.[Image Can Not Be Found]

Yes, heart-racing. But also brain-taxing, my favorite kind of exercise.

Which is more fun:

a) studying Tibetan with the intention of uncovering the true source of the Dead Sea Scrolls 

b) struggling with Pip-Boy & V.A.T.S. in order to save Mom/Butch and kill Giant Roaches.

In my world, B wins hands down. [Image Can Not Be Found]

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Spike
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December 4, 2009 - 2:14 pm
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Ya got me there Yapette.  I learned that I am really lazy when it comes to learning a new language.  [Image Can Not Be Found]  After I finish what needs to be done this afternoon I will have quite a few hours available over the weekend for F3.  Last night I went for the book.  I left the game with heart pounding, and after 15 minutes of laundry folding it still wasn't back to normal. I mean, what could be more relaxing (boring) than folding laundry??   For a while I think that I will only be able to play in increments of about an hour.  In real life I'm quick to assess a situation and react.  In F3 I found myself pausing to consider options.  Plus, being a pacifist, I am loath to shoot first, ask questions later.  Oh, and let's muse on the moral/ethical value of any given action, why don't we?  What a way to get me killed quite dead – again and again.  It will take time for responses to become automatic. 

I'd like to hurry and get out of the Vault, but years of reading Bollocks (talk about living vicariously) has taught me that I should listen/learn and loot/pickpocket/earn all that I can before I leave for the outside world.  I don't know what I'll do with a bunch of mugs, glasses, other dinnerware and clipboards, etc., but someone will probably want them. 

You don't have to use this thread if you want to start another. Without your name.[Image Can Not Be Found]

It's as good as any I'd come up with Yapette.  Let it stand.  And thanks.

"…you just keep on trying 'til you run out of cake."

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Spike
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December 4, 2009 - 6:32 pm
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How do I give (not barter) an item to another person?  The manual says nothing.  Maybe I just haven't gotten far enough in to be able to do this.

6PM lesson:  Just because I can take an item, that doesn't mean I should.  I ended up with a gob of uniforms, and found I couldn't run.  Small and/or useful and/or damaging and/or healthful...these I will always take.  I could probably have outfitted a whole battalion with those uniforms, but to what end?

Yapette:  are you freezing and shoveling yet?  This weather is unusual for you at this time of year, is it not?  Stay warm and well-lubricated.

"…you just keep on trying 'til you run out of cake."

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Steerpike
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December 4, 2009 - 6:36 pm
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Spike: I think your best option for giving is to trade your objects to people and ask for nothing in return. I never made it far enough in Fallout 3 to have a companion, so if you're talking about exchanging equipment with a fellow traveler, Yap or Scout can surely help you.

It's true that items need not all be taken. I carried a few uniforms to increase my science and lockpicking and put them on as needed, but in general I found myself sticking with armor. ARMOR, TO STOP THE BULLETS AND THE FIRE. OH GOD, THE FIRE.

Sorry.

I'm glad you're liking this experience, and getting so into the excitement! Just wait, this is only your first RPG, there are hundreds yet to be enjoyed!

Life is the misery we endure between disappointments.

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Spike
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December 4, 2009 - 6:54 pm
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And I SO hate fire!  I'll keep that in mind Steerpike.

I haven't left the vault yet.  Had to stop for dinner.  I killed the overseer and decided that it might be better to let him live, so after I eat I'll play from a save.  I'm ready to loot his office and hack his computer. 

I will be dropping uniforms, but I hope the roach meat will be good for something later.  There are people still starving in Biafra, aren't there?  "Children starving in Biafra" was what parents in the early 60's used on kids to get them to eat.  Now that I think about it, maybe I should be eating the roach meat to increase my health.  I sure haven't found any water yet, and my stipak supply is dwindling.  And this ain't the time to lie down on one of those awful looking cots and take a snooze.

I solved my sound/voice problem.  I hooked up my external computer speakers, and that did the trick.

My heart rate is better today.  [Image Can Not Be Found]  Of course I only had to kill a couple of people today, and had more weapons with which to do so.  I'm enjoying this game.  I'm sure I'll enjoy it more as I get better at the mechanics of RPG.

"…you just keep on trying 'til you run out of cake."

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Spike
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December 4, 2009 - 10:33 pm
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How nice to see the moon and stars again.  Or is it for the first time in my life?   [Image Can Not Be Found]

"…you just keep on trying 'til you run out of cake."

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Scout
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December 5, 2009 - 10:25 am
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Spike, you can eat roach meat (hey it is the end of the world and you have to get through the day) and it will give you health points at the cost of increased radiation poisoning. Choose your poison so to speak. Almost everything can be sold or traded. If not I just dumped everything. I played light and carried only what I needed…usually weapons, ammo and health packs. I don't remember if you can leave stuff on the ground or not, quite frankly. You'll be able to trade some stuff if you have made it to that little town I mentioned.  Also, you 'll meet traders along the way though they often don't have much of value. I never got into making weapons with junk but apparently you can make some great stuff out of all the debris laying around if you spend the skill points on weapon making.

As far as moral dilemmas go there are quite a few in this game and many areas of gray. Obvious paths of actions often turn out to have unfortold consequences.

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Steerpike
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December 5, 2009 - 10:51 am
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Now Spike, it's probably best that you understand a phenomenon that scientists have come to refer to as the Scout/Steerpike Scale. Let's look at some examples:

SCOUT SAID
I just dumped everything. I played light and carried only what I needed

This is a good example of the sort of behavior we've come to expect from Scout in gaming and life. He leaves his socks laying around the silo, doesn't help with the heavy lifting "because of his back," whatever that means, because he flings himself on any Chinese assault rifles that happen to come in like his back is doing just fine. Scout seems unwilling to realize that our pristine virgin world of postnuclear armageddon could do well with a few fewer litterers. To him, an inscribed coffee mug is crap to be left for the nonexistent cleanup crews.

To me, a coffee mug is... well, it's crap to be left for the cleanup crews. But a VARLA STONE*, baby, that gets my dander up. And old Scout just rolls his eyes and is all, like, "I play light."

🙂

*not available in Fallout 3

Life is the misery we endure between disappointments.

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Spike
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December 5, 2009 - 1:16 pm
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And yet, Steerpike, it sounds as if Scout finished the game and you did not.  [Image Can Not Be Found]  So who's to say who's right?  Seems to me that we each take some of ourselves into a game like this no matter what sort of character we choose to be.  Personality, values, habits.  I, myself, tend to keep stuff just in case I need it in the future (I just know I'll need those 10" strap ties for something.)  But I also keep stuff neat and organized.  It seems that that's what I'm trying to do in F3.  I need to find someplace to store all the goodies (and crap, as some will turn out to be) I'm lugging around.

I wandered around Springvale last night.  In one direction I got attacked by dogs.  Who knew that a police baton would be more effective than a gun.  I think I took dog meat with me.  Decided to climb a hill to get a birds-eye-view of the place and immediately got killed by 2 teenaged-looking thugs.  When I saw them I Pip-Boy'd to put on some armor.  Forgot I already had it on, so I actually removed it instead of donning it.  They beat me to a pulp.  Reload earlier save!

I looted a mailbox (didn't see a postal inspector anywhere, so my illegality won't get me arrested).  Picked my first safe.  Got lots of good stuff from both.  I am now picking through the ruins of the houses but haven't met anyone except the thugs. 

I so rarely play games during the day, but I'm getting to like this game enough to spend a good bit of the weekend at it.  As I've said before, I'm a graphics junkie (and these are terrific graphics to my untrained RPG eye), and I love real places.  My daughter lives in Arlington, so I've got the lay of the land, so to speak.  It will be fun to compare the game world to the real world.  I wonder if my daughter's highrise withstood armageddon!  I kinda hope not. [Image Can Not Be Found]

One question:  do I have to find a real bed to sleep?  Sleeping seems like a good way to restore health without using hard to come by items.

Off to do some chores so I can justify "wasting" lots of hours later.

"…you just keep on trying 'til you run out of cake."

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Pokey
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December 5, 2009 - 1:43 pm
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If you want a place to store stuff, head to Megaton. Most of the lockers, etc are red and can't be used, but there are some in the Common House that I used till I got a house. I dropped stuff on the foor in the Craterside Supply and it stayed the whole game. There are a few beds available to sleep in. I think there is one in the schoolhouse in Springvale, but it is hard to get to this early in the game. I found a convenient one up north in Minefield are and another on the way to Arefu. There is also one in the Super-Duper Mart.

Have you got the hang of the VATS targeting system yet? It works quite well compared to real time.

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Spike
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December 5, 2009 - 2:41 pm
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Thanks for the bed info Pokey.  A bed and some water will be what I am next looking for.  I used VATS against a couple of cops in the Vault.  So far in Springvale I haven't needed it since the thug-mugging on the hill.  All the interfaces will take some time to get used to, but time I've got.

Since I am using this game as my RPG tutorial (which is a fancy way of sayin' I can cheat [Image Can Not Be Found]), I looked at a Fallout wiki.  I noticed that there are tons of optional quests that the wiki says won't be listed on PipBoy.  Since I love to wander in games, looking at every little thing, I can see that I will have LOTS of places to wander, and stuff to look at.  In general, taking into account that everyone plays a game differently, and has different goals in mind, is F3 the kind of game that could be played for months if one just wanted to do and see all that there is to do and see?  It certainly looks like the devs put an awful lot of energy into making this a big, wide open, game with much going on.

"…you just keep on trying 'til you run out of cake."

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Scout
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December 5, 2009 - 2:55 pm
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Spike, that's the beauty of Fallout 3. You can ignore your quests and just wander. Quests will be around everywhere. Just talk to a friendly and you'll likely get one.

As far a Varla Stones are concerned, (and no they are not in F3) I hoarded them suckers like gold. I just don't like to carry 8 brooms around...even in the Gothic RPGs where invetory is infinite, I usually sold anything I didn't think I could use.

The bed in the Common House in Megaton is where I bunked too until I got a house.

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Spike
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December 5, 2009 - 9:49 pm
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Last 2 questions of the day:

1.  I know that a container would be mine if I received it through barter, purchase or gift.  But I found an empty container in a house in Springvale that I want to use.  The house is derelict and has no signs of occupation.  Would this be considered an abandoned/nobody-owns-it container?

2.  I made friends (if you could call it that) with Silver.  Could I take a nap in her bed?  I have no way of asking, and it hasn't been offered, but it looks like a fairly safe place.  I thought I'd take a nap in the school, but after killing several of the inhabitants there, one got away from me, so it doesn't seem safe.

I'm much more confortable in the game today.  Killing left and right – with the exception of the 2-headed bulls.  Couldn't kill them, so I ran away.  Made a deal with a peddler.  Only complaint is that my health decreases quickly, and I find myself leaving weapons, armor, and other maybe useful things behind to gather up all the health stuff I can.  Hence the need for a container of mine own.  I'm gathering, but so far avoiding using, all the addictive things.  I'm hoping that I'll be able to trade them later for items I'd prefer.

'Night, all, and thanks.

"…you just keep on trying 'til you run out of cake."

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Yapette
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December 5, 2009 - 10:41 pm
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The thing about containers....and I can't remember how they work in this game....is that in some games, by design, the containers will reset. When that happens, you lose all your stuff.  [Image Can Not Be Found]

A quick & dirty way to predict what might reset is beware of containers that you loot. Once empty, they are not necessarily safe to then fill with your stuff. Over time, real time or game time, the containers might (by design) respawn more loot. Or not. Best to be safe rather than sorry. It only takes losing precious stuff once or twice to become more careful with future stashes.  Didn't this happen to Steerpike in an rpg? Oblivion with a cabinet?

For example in Oblivion, only specific public containers do not reset, clearly listed & described in the Oblivion wiki. If in doubt & you can't verify, only use containers that you "own." Even adding buildings using mods, I don't put anything in the containers unless the designer(s) clearly state storage containers are safe.

Now "ownership" can mean different things in different games. For example, is ownship: obtained from quest reward, gifted, killing the rightfull owner & taking over, squatting in an apparently empty place....and other possibilities I can't think of at the moment?  Just because you are sole resident doesn't mean the containers are safe. Or they might be, depends upon the game.

I predict that soon your dreams & half-asleep thoughts will be about Fallout. [Image Can Not Be Found]

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Spike
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December 6, 2009 - 12:38 am
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I predict that soon your dreams & half-asleep thoughts will be about Fallout. [Image Can Not Be Found]

It's already happened.  I've played for about 3 and a half hours today (in intervals), with about another 30-60 before I go crawl under warm down with a good book.  But I've been thinking about what I could have done, or could do next.  That happens with really good games.

I had to drop a bunch of heavy armor and other good stuff in the school because I was overweight.  I was going to schlep it back to an empty container that I've already put some stuff in.  Maybe I'll put the stuff dropped at the school in one of the lockers, and see what happens to the items in both places.  Since stuff, with the exception of aids, seems easy to come by so far, I won't feel too bad if anything disappears.

"…you just keep on trying 'til you run out of cake."

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Pokey
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December 6, 2009 - 12:38 am
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I doubt that you can sleep in Silver's bed. If you try, you will probably get a message saying you can't. The Super-Duper Mart is not too hard to clear out. If you enter the left door, you will be closer to the bed. I found the Minefield house to be the most convenient for me, but it is a trek to get there the first time.

I don't know about the containers. Maybe if they aren't red, they can be used. I know the ones in the Common House are okay.

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Steerpike
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December 6, 2009 - 2:11 am
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You'll also find a common area for sleeping and item storage in a place called Rivet City, but getting there requires a tour of the Capital Wasteland and the ruins of the Metro system. Best be careful.

Life is the misery we endure between disappointments.

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Spike
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December 6, 2009 - 12:09 pm
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With no destination in mind, just thinking to see a bit more of Springvale before heading into Megaton - not to mention finding more sustenance, I headed out around the back of the school and just started walking.  I found a can of pork 'n' beans - never been so happy to see pork 'n' beans.  Searched an abandoned farmstead and came to the river.  I could look across it and see the Washington Monument in the distance, so I know where I am. Headed back from whence I came, but by a different path, and came upon the Super-Duper Mart.  Radscorpion in front, but I could see some kind of machine behind him.  VATS said I had NO chance of killing him, so I skirted the parking lot to come up behind him and get a look at that machine.  Turned out to be a soda machine.  Just as I was about to open it, the game crashed, or Windows crashed.  Well, as it was almost 1am, I gave up for the night.

Liking it more and more.  And more!  This is a good game for me to be playing at this time of year.  Fewer outside activities, which I hate, but it gives me more inside time, too, so a good game to get lost in...and LOST in (I may be lost in F3, but so far not LOST).  I wish I could transfer some of the exercise I'm getting in-game to real life.

"…you just keep on trying 'til you run out of cake."

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Spike
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December 8, 2009 - 3:06 pm
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Yapette said:

I predict that soon your dreams & half-asleep thoughts will be about Fallout. [Image Can Not Be Found]


No kidding.  After accidentally stumbling on Grayditch (wasn't ready for that) I headed over to the Walmart, um, I mean Super-Duper Mart, to sneak into the pharmacy.  Good stuff!  Went back to Springvale to check on my stuff stored in a box (it's still there).  I revisited Silver.  On my first visit I was nice.  Didn't steal anything.  Went back to take food and ammo.  She berated me after the first object, took the second from me, then started shooting after I took a third item.  I ran out the door, not wanting to hurt her.  Never know.  I might need her later.  I ran until the red danger message disappeared.  Got a block or so away and felt safe, and damned if she didn't come after me shooting.  I couldn't run away.  I shot her.  Felt bad about it all night, so I will replay a save and not loot her house.  It is time for me to stop sightseeing and enter Megaton.  I actually came upon it in my wanderings and talked to the sentry.  It was dark, and I decided to walk around the wall looking for an entrance.  Giant moles attacked me, and after managing to kill one of them, the others tore me limb from limb.  Tough town.  Today I'll enter Megaton the right way - in the daylight.

"…you just keep on trying 'til you run out of cake."

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Yapette
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December 8, 2009 - 6:47 pm
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Megaton is a good place, not a bad one. It'll become your safe-haven, your home – such as it is.

Somewhere I have a screenshot of my shack with 18 garden gnomes lined up outside. Getting those damnable things placed just so with imprecise game controls was much, much harder than finding & collecting (mostly stealing) them.

Can't wait for your next chapter after meeting your new very best friends. 

Tiny advice: if an npc that you need goes missing or dead, it's possible to rez them. Guy that collects scraps never appeared without using codes & a lady looking for her brother up & died (from radiation, I think) so I couldn't report my findings  without bringing her back to life. For many players, the scrap guy fell off the porch during one of his many cigarette breaks & could only be found as a corpse under the porch. Just so you know, unintentional awols can be fixed. [Image Can Not Be Found]

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