Oh! So THAT'S what “rez” means. I've seen it in y'all's post, but didn't have a clue. Good to know. And I guess I won't be giving any of the several cartons of cigarettes I've accumulated to the scrap guy.
Entered Megaton late this afternoon. Talked to Lucas Simms, Moriarity, and other and sundry folk. Looking for a bed…still. I was going to fix the pipes, hoping for a reward, but found that my Repair Skill ain't high enough. I'll look into fixing that. I'm also going to investigate that bomb after I take a tour of the lower level of Megaton, having finished the upper level for now.
I've got 2 reasons to go visit Arefu – a mini-quest for one of the characters, and also to beef myself up with goodies I'm told are to be found there. More time in Megaton first, though.
But even before that, my tummy let me know that it was hankering for some homemade blueberry muffins, and as there are probably none to be had in Megaton [Image Can Not Be Found], they are in the oven now. Mmmm….
Fun!
"…you just keep on trying 'til you run out of cake."
Damn! The creep-in-the-suit, Burke, (I waited for him to say "I'm from the Government, and I'm here to help you.") killed the sheriff. Of course it IS my fault since I ratted him out to the sheriff. Now what? Rhetorical. I was surprised that a major character got offed so early, and one who was going to pay me a lot of money, too. Hmmpphh.
"…you just keep on trying 'til you run out of cake."
Members
Methinks it might be time to peek at your strategy guide.
This death may have future ramifications that you'll wish were not so but by that time it'll be much further in the game & a reload will be like starting over. Just sayin'. Don't really know for sure what happens. But, I do know that what I did & what scout did had substantially different consequences.
Truly, Helmut? Did you really nuke Megaton. How did that work out for you?
Pokey: the son told me as much. I figure that I'd have to make up at least 2 hours of progress to "save" the sheriff. I'll dig around on the internet to see if I've made a huge blunder. If not, I'd rather play from where I am.
I got those pipes fixed and learned to jump. Either me or the game, it was surprisingly easy to jump accurately. Good to have a steady source of income, as scrap metal is all over the place and I have several bits stored in a locker in Springvale.
Are all those tin cans I keep leaving behind ever going to worth picking up?
I'm looking forward to taking a look at that bomb so I can see how that plays out.
Those bomb worshipers are just too loving to be the real deal. I wonder what they are really up to.
I've put the Guide away. It leads the player from place to place, quest to quest, and I'm not a linear kind of woman. Plus, a big minus to the Guide, in my book, is that it has no index. What kind of non-fiction book has no index? Just sayin'. Impossible to look up something.
"…you just keep on trying 'til you run out of cake."
Good move on shelving the strategy guide. Just use it to look up details. FO3 has multiple paths to the ending and no one path is any better or worse than any other. But it is a goldmine of info for the curious mind.
I took out the creep in the suit and protected Megaton. Later that had consequences but by then I was able to deal with them. [Image Can Not Be Found]Though I always wondered what the cut scene of vaporizing Megaton looked like. [Image Can Not Be Found]
When I played, Burke killed the sheriff also. And then I killed Burke. But I had already disarmed the bomb and gotten the key to my Megaton house. I believe, however, that you can get the key from the sheriffs son if the sheriff is dead. Having a house in Megaton made life ever so much easier. I, like you Spike, tend to hang on to more stuff than might be necessary. But I like my stuff organized so I can find it. What I liked about my Megaton house was it had lockers and I could have a looker for "this sort of stuff" and a locker for "that sort of stuff" etc. Later in the game I was able to tell what sort of stuff was really useful and could then sell the other.
One of the things I like about Magaton and also the ship were that they were "safe" places to be and one could sell and buy there. My main piece of advice for Megaton is make friends with the bartender ghoul at Moriarty's. If you do, you can get useful "subtances" at a discount. kay
Imagine life with no hypothetical situations.
I think I'm going to continue from where I am. I looked at one of the F3 wikis and it doesn't look like I did any major damage. Changed plot threads, sure, but nothing catastrophic. Besides, real life doesn't always give us do-overs. We have to live with the consequences of our actions whether we like them or not. (Oh, such a lazy justification.)
One reason I don't want to reload and either save the sheriff or kill Burke is that I don't want to replay that long boring conversation with Moira about her guide and how I can help her. I agreed to help since I was already planning on going back to the Mart for more aids and weapons. I've got weapons and armor that are just a bit better than what I had my first 2 trips, so the raiders might not be so much of a challenge next time. Sneaking into the pharmacy was easy, but I haven't yet been able to get to the back of the store without getting killed.
And if I replayed and saved the sheriff I'd have to wait until some future time to get my hands on that Strength Bobblehead!
I have no intention of blowing up Megaton. A safe haven is a good thing to have. And I'm looking forward to getting a house because I SO need a nap - not to mention the storage. I'm assuming that the player's house is the vacant one at the top of the town. Small table and a chair or two on the deck, I think.
I'm an organizer too, Kay. So far I have scrap metal stored in a locker in Springvale, and stuff I might actually need in a box in a house there. I guess I am playing this game much like me. I could never blow up a town just to see what would happen. It would have to be inhabited with the scum of the earth and no decent residents for me to do that. But I get that it could be fun to watch the fireball or mushroom cloud, or whatever.
"…you just keep on trying 'til you run out of cake."
It worked out pretty well actually. I got in with the Tenpenny crew and got a swank room in the top of the tower. Then I let the ghouls in and in their eternal gratitude they gave me a skin mask that allowed me to mingle with ghouls without having to fight them, which turned out pretty handy.
I had read there were a bunch of quests around Megaton after the place was blown up, but never was I able to survive anywhere near the place afterwards. But then I didn't pursue it very much either. I was upset because there was some prerequisite quest for following my father but I broke the quest (or maybe it was meant to turn out that way), but in the end it worked out anyway. I don't think you can really change any of the major plot lines anyway.
My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude
Spike said ........... >> I could never blow up a town just to see what would happen. <
That's my problem too. [Image Can Not Be Found] I expect it would be interesting to see what happens and then go back to an earlier save. But it is so much not me to do stuff just to see what happens. I (stupid me) am21 out to save the world.
kay
Imagine life with no hypothetical situations.
Spike, At this point, do not go backwards. Just go forward. I think this is a well designed game. We make choices and those choices put us on one path or another. And most of those paths will work. I don't think our choices shut the game down.
Do not worry about which path you are on. Just keep playing.
kay
Imagine life with no hypothetical situations.
That's just what I'll do, Kay. I don't want to spend the whole game Monday morning quarterbacking my choices. Whatever wrong choices I make, however many hesitations on my part freeze me in my tracks, well, dem's da breaks. I'm not saying I won't load earlier saves when it seems like a good idea, but no big do-overs. Onward!
"…you just keep on trying 'til you run out of cake."
Kay's exactly right, Spike. While I didn't finish Fallout 3, my experience was that you really should do what you (or your character's, depending on how much "role" playing you're doing) heart says and experience the consequences or rewards as they happen. Bethesda is all about making games that allow you to genuinely follow your own path.
I myself depended on Megaton for a substantial early portion of the game, when my ammo situation was desperate, but over time I found Rivet City's better-stocked stores to be more useful. I actually never made it much farther, though, so I'm only here to offer moral support.
Life is the misery we endure between disappointments.
Moral support is good, and I thank ya! Deactivated the bomb (sure thought that was going to be harder). Got a house. Woo-hoo! Storage. A bed. And what a surprise...it doesn't take many hours of sleep to max out Health. I love it. Now I can avoid some of those rads. Off to loot the Mart again. [Image Can Not Be Found]
"…you just keep on trying 'til you run out of cake."
Each trip to Super-Duper gets a bit harder. More raiders to attack me, and mostly be killed by me. But afterwards I realized what this recent trip to the Mart reminded me of...the news stories I've seen about crowds, pushing and injuries at big box stores on Black Friday. [Image Can Not Be Found] I knew there was a reason I NEVER do any shopping except possibly for groceries on the day after Thanksgiving.
"…you just keep on trying 'til you run out of cake."
What I did today was wander E/SE from Megaton and discover a wharf with a female trader (forgot her name). Learned from her that some guys are looking for a newly arrived Vault resident (gee, wonder who that could be). Also found a male trader on a pier not far from the woman. Found my first Metro entrance and enjoyed following the tunnels for a bit and killing a couple of ghouls. To save ammo I decided to try using a lead pipe because its damage spec was better than my guns. It took care of a few molerats in short order, and the ghouls as well.
Then I headed to Greyditch to complete the "Find Bryan's Daddy" quest. Greyditch did me in. I only took one big gun with me, and the giant fire-breathing ants took me out. After dinner I will go get better weaponry from my home lockers and head back to try the ants again.
In my wanderings early in the game I came to a section of the river where there was at least one boat. That was SE of Springvale. I had little in the way of weapons and aids, so felt vulnerable and left. I will go check that out again after I finish with Greyditch.
I'm having lots of fun, but have so many things that need doing that I wonder when I will find the time to decorate my house the way Yapette did. [Image Can Not Be Found] But I did put all my foodstuffs in my refrigerator, although I doubt that food so highly irradiated could support salmonella or e-coli.
"…you just keep on trying 'til you run out of cake."
It is fun reading about your adventures in Fallout 3. Keep it coming. As you roam about, you will find quite a few interesting items to decorate your home. In addition to garden gnomes, I had teddy bears, toy trucks, baseball gloves, lunchboxes and even Lincoln's hat and a Lincoln doll. Most of it was displayed on the wooden shelf next to the stairs. It isn't easy to get them exactly where you want them, though.
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