I’m not very good at real-time strategy games. I attribute this to my inability to multitask well, but that’s not to say I don’t enjoy playing them. The biggest problem I have with them is that most revolve around micromanagement, and since AI War, with its robust automation and smart unit management, I’ve become more of a macromanagement kind of guy. Why? Because it means I can focus on the strategy part. You know, the important part. Not the frantic juggling and tedious busy work part. Homeworld and Company of Heroes, allegedly two of the finest real-time strategy games evar, turned me off because I had to nanny certain units. I’m sorry but, engineers, you need to fix those tanks right in front of you. And repair frigates, those nearby damaged ships need looking at. Do your fucking jobs. The more granular my level of involvement the more distracted I am from the strategy, and for me, that’s a problem.