One of the big movements in gaming these days, albeit one that’s only occasionally talked about, is toward user-generated content. Gone are the days when mission editors were arcane tools only the most dedicated could learn to comprehend, much less use. And so I present my own recent adventures in user-generated content, courtesy of Sucker Punch’s inFAMOUS 2 and its mission creation tool. Also, I plug my mission a little so you’ll go and play …
Shameless self-promotion? Yes. No! (But yes). We love The Escapist here at Tap-Repeatedly, with all its escaping and its clever videos and its pretty graphic design and its outstanding contributions and its willingness to publish me, little tiny me, every now and then. Today they published my article on IGDA reform, a subject near and dear to my heart. You should read it! So should your friends!