With the recent release of Resident Evil 6 to, shall we say, less than stellar reviews, I thought it only appropriate to join in the fevered frenzy of proclaiming: Capcom is dead!
OK seriously, while the herd is almost always mistaken, it's difficult to deny that something has gone very wrong at Capcom. I'm no insider. I'm just a schlub with a couple of consoles and an aging PC rig. But it doesn't take a whole lot to see that the magic is, if not gone, then seriously in hiding.
When I started to make the transition to mostly console gaming, I found some of my most satisfying experiences with Capcom games. I sort of realized this after the fact. I remember browsing through my modest collection and thinking, "I sure have a lot of Capcom titles!"
Resident Evil Remake, RE 0, RE 4, Code Veronica, Okami, Devil May Cry, Onimusha (Oh Genma Onimusha, I loved you so much I played you on my original XBox which forced one to use the D-pad for movement). And others I'm forgetting.
Has Capcom, as many have claimed, focused too much on "Westernizing" itself? And how would that necessarily make for poorer games? I suspect it's simply a matter of lost or mis-managed talent. It seems to me that if you have the talent, with sufficient motivation and direction you can make something good no matter what your focus.
What do you all think? What's going on with Capcom?
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I think you're right, Botch, it's more a matter of mismanagement, poor decisions, and underutilized talent than it is of "westernization." At worst it seems that trying to hard to "westernize" your games would result in strange, non-western feeling games, but not necessarily bad ones.
Capcom's having a hell of a bad run. Resi6 is getting caned. Dragon's Dogma was utterly forgettable, even as it had the potential to become a major new IP for them. I loved Dead Rising, but it's the last game directly developed by Capcom that I can recall not being disappointed by.
When I stop to consider that Capcom was the creator of my beloved Mega Man, it brings a tear. Personally I hope the company's able to shake itself off and get out of the slump.
Life is the misery we endure between disappointments.
Still, I'm not sure if two high-profile flops a company breaks. I think it's a bit early to say "Capcom is dead!" so much as "Capcom is in the ICU and we'll let you know when we know more!" While plenty of new IPs fail to gain traction (even ones that have very good games to their name), the fact that a Resident Evil title is imploding so gloriously may be the appropriate wake-up call.
No, this just means that we start watching to see if Capcom knows to save itself.
"Home is not a place. It is wherever your passion takes you."
Brandon, my comment was made in jest of course. However, it's not just these recent flops is it? Capcom has been slipping in quality for a while now, no? That's a subjective assessment of course.
Not only that though, there has been some fairly high profile exodus of talent recently as well right? And we all know about the disbanding of Clover. Capcom's financial decisions are their own of course, but to an outsider they seem random and ill-conceived.
But I like your point. In fact, the question of what Capcom will do now is arguably more interesting than what has caused it to reach this current nadir. I'd love to think this could signal a re-awakening within the company and the start of a creative renewal.
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