Fez is actually two different games. Only one of them is the game you were promised. I like the other game much better.
I’m a week late and it’s totally my fault. – Dix
A few more post-PAX reports! Indie was a huge precence at PAX East this year, and it would’ve been just as difficult to see everything there as it would have been all the triple-As. Here are impressions from just a few indie games I played at the convention. I’ll take a look at Girls Like Robots, Primal Carnage, and A Valley Without Wind: three games that are all pretty different from one another and reveal the huge variety of indie games that were available there.
Brace yourselves, here comes the crazy train. The new Humble Indie Bundle features five highly acclaimed indie games (with a combined cost of about $80) and is available for whatever price you see fit. What’s more is that the games are DRM free and you can divide your payment whichever way you like amongst the developers, the Child’s Play charity and the Electronic Frontier Foundation. It’s win-win-win. Did I mention how much win it was?
The IGF article I posted at the beginning of March had a somewhat lengthy preamble which I cut just before publishing. After reading it over again it seems a shame to leave it on the cutting room floor so — after a spot of editing and because I’ve just been given a cup of tea without asking, putting me in a splendid mood, I’ll just quietly post this here and you can make of it …
I’ve been reading a lot recently about the nominated finalists and Student Showcase winners for this year’s Independent Games Festival and there looks to be some cracking titles on the way. It’s worth noting that there’s been loads of features across the web on the IGF and this article is by no means an extensive look at the event; just a quick glance at the titles that have piqued my interest. The full listing of …