I just need to compose myself before I write this post… …. …… ……..OK. That should do it. I’m in control of my squeal reflex.
I’m about to unleash the geek. It doesn’t happen very often, but here we go… OH MY F*CKING GOD IT LOOKS A-M-A-Z-I-N-G!!!!!!!!!!11111111111 *Ahem* That would roughly be translated as ArenaNet, over on their official YouTube channel, have just released a video tour of Guild Wars 2’s Lions Arch. Despite reading Guild Wars 2’s books, my knowledge of Guild Wars lore is limited. I do know however that it was once the main city of the Kingdom …
After my latest Guild Wars 2 article, “Vocal Coaching”, ArenaNet’s lead writer Bobby Stein got in touch, and put some time aside to discuss Guild Wars 2’s voice acting, its dialogue and the audition process. Here’s how we got on…
If you haven’t been keeping up with Charr Week over at the official ArenaNet blog, the grand event erupted yesterday with the release of “The Domain of the Charr” video. It’s loud, it’s industrial and it’s bombastic, conjuring feelings of Isengard. Hit the jump to view the video at the bottom of the page, as well as some delicious new wallpapers. Email the author of this post at lewisb@tap-repeatedly.com
There’s something bothering me about Guild Wars 2 and it’s a stumbling block many game developers trip over, and one which is undoubtedly a very expensive problem to rectify…
ArenaNet, after what felt like a lifetime, have just announced Charr Week will be the third installment to their ongoing series dedicated to the races featured in Guild Wars 2. Beginning Monday, ArenaNet will take a closer look (as they have with Human and Norn Weeks) at the feline-like Charr and highlight how they came to be. Charr week, according to the press release, will provide an insight on writing and developing them as a race, …
I came away from my interview with Daniel Dociu enlightened and with a greater respect for the concept art he and his team produce at ArenaNet. Having discussed at length his opinions on the industry, the games he plays (or doesn’t play) and his role within Guild Wars 2, it’s apparent he has a unique approach to managing those around him. There’s an overriding sense that he’s a man of heart, feeling and gut instinct; …
In the third and final installment of our three part (Part 1, Part 2) exclusive interview, ArenaNet’s Creative Director Daniel Dociu discusses Guild Wars 2’s marketing campaign, aspiring concept artists, and the games he plays. Then he tantalizes us with a little hint about the sylvari redesign…
In the second of our three part exclusive interview (Part 1 here, Part 3 here), ArenaNet’s Creative Director Daniel Dociu discusses his artistic preferences, Guild Wars 2’s interface, alongside his relationship with ArenaNet’s 3D artists and remaining personal ambitions…
In late March of 2011, Tap-Repeatedly’s Lewis B sat down for an exclusive interview with Daniel Dociu, the formidable creative force behind Guild Wars 2 and its stunning art direction. Daniel is the creative director for the highly anticipated MMO, and one of the most talented and respected concept artists in the business. As insightful as it was fascinating, the interview makes us love his work all more… This is Part 1 of our three-part …
While they won’t be a playable race within Guild Wars 2 (mores the pity) ArenaNet have just updated their official blog with an in depth look at the frog people of Tyria. First seen in Guild Wars: Nightfall and then again in Guild Wars: Eye of the North, its great to see these chaps get padded out. Not only does it look like they’ll play a much bigger part in Guild Wars 2 but it goes to show how much effort …
There were raised eyebrows when ArenaNet first cited Team Fortress 2 as a point of reference for elements of Guild Wars 2’s Player versus Player combat. Most individuals naturally felt the influences between the games would be drawn from the core principals of class team work and players knowing their specific duties within their class framework. What has become apparent however over recent days, is that at the heart of Guild Wars 2’s crafting system …
Breaking through a brick wall. That’s what at times it must feel like for ArenaNet when marketing Guild Wars 2. Outside the relative comfort of fan forums such as Guild Wars 2 Guru, there appears to be a direct lack of understanding or opposition to the fundamental changes they are making to the genre. Embracing the changes of adaptive class types and self sufficiency, coupled with the direct removal of a dedicated healer is a …
As Norn Week over at the Guild Wars 2 official blog rumbles on, ArenaNet have just updated the norn racial page with brand new wallpapers, expanded lore, and a brand new video featuring the Shiverpeaks, hunting grounds of the norn. If you haven’t already seen it, you really should head on over and take a look. The desktop wallpapers are absolutely brilliant (made from concept art) but most importantly, the new footage of Shiverpeaks makes me want to …
Have you ever had such a desire to play a video game that to soak up every column inch of information and to repeatedly tap F5 on the developer’s blog is simply not a good enough fix? That need eventually becomes a permanent itch, where the first thing you do at 6am as the alarm sounds isn’t to say good morning to your partner/girlfriend/lover/cat/other, but is instead to leap onto the computer and check the latest forum posts …