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Steam removes GFWL from Bioshock 2
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Pokey
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October 3, 2013 - 3:38 pm
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This is good news. I've had the game in my library but the GFWL requirement kept me from playing it. I never thought this would happen, so I'm thrilled, especially since it probably means it will happen with other games. The death of GFWL will be joyfully celebrated by many.

Steam has also made a gift of DLC for the game, including Minerva's Den.

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xtal
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October 4, 2013 - 12:38 pm
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Pokey said
Steam has also made a gift of DLC for the game, including Minerva's Den.

 

What do you mean by that, Pokey? Buying Bioshock 2 gives you Minerva's Den with it or.. I misunderstood? I always wanted to try Minerva's Den but I left the game behind for too long, sold my disc and kind of forgot about it. 

If being wrong's a crime I'm serving forever

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Pokey
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October 4, 2013 - 1:01 pm
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xtal, what I read indicates that existing owners of Bioshock 2 on Steam get a gift of Minerva. I see that it is in my library now. I haven't seen the answer to your question. Retail keys are supposed to work if you register them on Steam.

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xtal
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October 4, 2013 - 1:30 pm
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Oh, well if that's true that's pretty nice. I'm sure Gregg would be thrilled to know as well.

If being wrong's a crime I'm serving forever

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Steerpike
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October 5, 2013 - 12:45 pm
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That's good news. Some other games need the same treatment - notably Bulletstorm. I don't play it that often these days, but I'd be heartbroken if GFWL's otherwise-welcome death meant I could never do so again. And, of course, Dark Souls, though the multiplayer on the PC side is mostly invaders and sparsely populated at best. Developers that are still in business need to get on that.

I'm not sure if I have Bioshock 2 on Steam. Just at the Expo Gregg was saying that Minerva's Den is worth the time even though it suffers from a never-fixed audio bug that messes up dialogue later in the game.

Thanks for the heads up, Pokey!

Life is the misery we endure between disappointments.

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geggis
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October 6, 2013 - 5:11 am
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Edit: Updates in posts below!

Here's the rub with Bioshock 2: your best bet in my humble opinion is to play the game at v1.0. Not v1.1, not v1.2, or anything beyond (until you play Minerva's Den -- the latest update is required to play the DLC). The reason for this is that anything beyond v1.0 buggers up the sound and trust me, when you've heard the game in vanilla then updated to anything beyond you'll realise how much 2K messed it up. Splicers are quiet, turrets are nigh on silent, certain weapons have little to no punch like they did in vanilla, and worst of all, the Little Sisters are sometimes silent. The sound stage just sounds so broken and empty and it's such a shame. Minerva's Den features some of these issues but thankfully the Little Sisters are audible and the Gatherer's Gardens make noise again (this is one of the glaring omissions in vanilla but it's a small price to pay for the rest of the audio being intact).

You can check the version number in the bottom left or right on the title screen. There's a patch out there that reverts Bioshock 2 back to v1.0 but I've no idea where I found it and I no longer have it. Steam used to revert it back to v1.0 by verifying the game cache (because the game used to update through GFWL) but I assume Steam will auto-update it to the latest now so... you may have to see what you can do with that yourself. I can't emphasis how important it is to play vanilla, the difference is dumbfounding and what's worse is that so so many people are never going to hear it how it's meant to be heard. The poor sound designers.

Regarding Steerpike saying that dialogue is missing: no important story dialogue is ever missing but with the patch some NPC shout outs can be muffled or distant.

So to recap:

Play Bioshock 2 vanilla, no patches, no nothing. You'll miss certain fixes I'm sure but you'll not experience the game how I did.

Play Minerva's Den fully patched.

As for getting Minerva's Den for free: damn you all! ;-) I lined Microsoft's pockets for that and now you folks get it for free and without the pain!

If you've any questions, please ask. I spent way too long getting my head round all this, wrangling with 2K Support and trawling numerous problem threads. I'd sooner you folks play it in the best light possible!

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geggis
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October 6, 2013 - 5:19 am
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http://forums.steampowered.com.....?t=3166729

You might be in luck. If it's still version 1.0 then you might want to disable updates for the time being until you play Minerva's Den. If you do update you might not be able to roll back without digging out that vanilla patch which I can't seem to find any more. Updating will break existing saves until you restore the version it was saved in, just so you know.

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geggis
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October 6, 2013 - 9:39 am
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"edit 3: Controller support is in as well!"

That's pretty damn cool of them. Here's hoping those radial menus are back!

Anyway, I think I might have to check all this myself to see if the problems still exist. If they don't, you'll be the first to know! I'm positive it wasn't some issue with my last Windows install but you never know. I've since done a fresh install so I'll check.

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geggis
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October 6, 2013 - 10:41 am
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It seems the game installs at v1.5 but everything appears to be in order sound-wise -- it's hard to tell early on when there's not much happening. Controller support works well and I think might be preferential to keyboard and mouse if you don't want to juggle 16+ keys in real-time to change weapons and plasmids. The radial menus offered with the controller pause the action which is fantastic in my opinion given just how much there is to choose from in the heat of battle. I wish I'd hung on a bit longer now before playing the DLC! You folks might have it good!

Only issue they didn't solve is the field of vision which is locked at a horrible 70 or so. For a fix see here: http://forums.steampowered.com.....?t=1142694

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Pokey
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October 6, 2013 - 1:54 pm
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Gregg, thanks so much for checking into this and letting us know our options. Sounds like the game will be fine as far as sound is concerned. That is great.

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