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Late to the Party: Discovering a Gem
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Yapette
Tangentistan
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March 11, 2011 - 5:35 pm
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I've been guarding a file - currently on a floppy (!) - that bypasses the starter dungeon - primarily for players who have gone through many times during replays. If players hated something enough to create a remover, I know I want it. Even though this will be my first play through. [Image Can Not Be Found]

Named: Dungeon Be Gone. Googled & Pocket Plane Group still has a download.

Probably have to mod in bits, starting with this page, but nowhere near 500 mods. Better graphics (if possible), wide screen support/higher resolution & removing what I find most annoying (such as inventory limits). 

Finkbug
Maine
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March 12, 2011 - 5:10 am
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xtal said:
Every time I play DAO I just can't get fully enveloped in it. I don't know what it is.


DAO never hooked me and I can't figure out why. It's been driving me bonkers ever since the game came out. Keep playing it thirty, forty, fifty percent through then pooping out. In theory it's a great game for me, even given my iffy on how Bioware handles party members, but something refuses to make that satisfying click. Understanding what's jamming the lock is why I keep trying.

grooowrrrr! [menace menace] rrrrowwwr!

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Steerpike
Subtropical Southeastern Michigan
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March 12, 2011 - 10:22 am
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I have exactly the same problem. I couldn't get into it. I'm currently testing to see if the same is true of the sequel.

Life is the misery we endure between disappointments.

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xtal
planet
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March 14, 2011 - 6:36 pm
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I'm further in DA2 than I ever was in DAO. It just confirms that I'm a lazy gamer who prefers to sit on my couch these days. Er?

If being wrong's a crime I'm serving forever

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Mat
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March 14, 2011 - 7:11 pm
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I've just picked up Motorstorm: Pacific Rift.

I always tried to like the Motorstorm games based on the demos, but they just never clicked with me. That is until Motorstorm Apocolypse.. the demo of which I really enjoyed. The absolute last thing I need at the moment however is another £40 Day One purchase, so I thought id pick up one of the older games on the cheap and give that a go.

Wow. Pacific Rift is awesome. The soundtrack is incredible, the gameplay an absolute blast. The first game was only £5 in the same store I bought Pacific Rift so I'm going to pick that up as well.

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Yapette
Tangentistan
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March 14, 2011 - 11:10 pm
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I finished. Alistair spurned my offer to be Queen by his side. I was totally bummed, he hath broken my pixelated heart. Now I'm glad we don't continue with the same team in DA 2. 

Immediately started up Awakenings with an imported Self but couldn't get past the first screen. Maybe creating a Brand New Me will erase the memories. ([Image Can Not Be Found])

No interest in playing DA2 at the moment. Xtal, did you read John Walker's early impressions ? Not looking good for players like me. Glad you are enjoying yourself though.

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Steerpike
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March 15, 2011 - 9:11 am
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Alistair spurned my offer to be Queen by his side.

 

What a jerk! He's not gonna find a nicer queen, I tell you.

 

John Walker's RPS impressions were interesting to me. I'm about... seven hours, maybe, into playing and definitely enjoying it. The funny thing is that I don't disagree with a thing he said. All his points are exactly correct, not exaggerrated, not out of line, not really even debatable. I chatted about it with Dobry last night, and it really comes down to your tastes as a gamer.

I'm planning to do some impressions of my own today, time permitting. I took a bunch of screenshots and then dumbasserously (it's a word) left them on my other computer. Google image search, here I come!

Life is the misery we endure between disappointments.

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Yapette
Tangentistan
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March 15, 2011 - 3:22 pm
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Steerpike? Please don't take offense at what I say: Your gaming preferences are (more & more) becoming a Perfect Oppositional Bellweather for what I might enjoy. 180 degrees. [Image Can Not Be Found] You love it – I'd hate it. You don't like it much – I find it quite enjoyable.

Up until now there was no reviewer with such near complete accuracy. You, my man, are quickly approaching everlasting POB status.

Again I say, do not take this as a negative. Do you know how useful a POB? Almost as good as a reviewer who agrees. Over the years I've found a couple of partial POBs (Tom Chick) & PBs (John Walker comes close), but not one of them had such a high correlation coefficient as you. [Image Can Not Be Found]

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xtal
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March 15, 2011 - 3:24 pm
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Mr. Walker's thoughts most certainly hit the mark in almost every case.

 

I wouldn't say the quests have been confusing to me. I wouldn't imagine they'd confuse any seasoned roleplayer. But I figure he probably is as well ... I can partially see where he's coming from. It's true that you find random letters and objects that say so and so in this general vicinity is probably interested in retrieving this thing you've found and so on, and indeed a few times people have had quest markers over them where I thought what quest was I supposed to handle for you, I don't remember you?

I also agree about the companion quests, and how some of them talk about what's gone on in your absence from one another, when in fact I've been travelling with them the entire time. It doesn't happen for all of them, but some indeed. Most situations where I've just recruited a character and they have a new home in Kirkwall I leave them alone for this exact reason. I don't want to break my own immersion; I can imagine in most cases some idiotic dialogue will ensue where you say hey haven't seen you in a while, life's been grand, etc. so I just leave them be. I haven't taken Fenris or Merrill out at all yet.

On the flipside of that, I do like how the game tries to be a bit more realistic in the handling of companions' lives, in that they have their own homes and tell you to visit when you need them. They don't just invisibily travel with you like most RPGs try to have you believe.

The combat ... I prefer it to DA:O's, chiefly because I sucked at DA:O's and found it unnecessarily frustrating. I also admit that I didn't try very hard to learn the combat in Origins; I don't even know if it had tactics slots like DA2 does. Still ... DA2's combat leaves something to be desired. It's definitely hack and slash gameplay more in line with Icewind Dale, or I daresay Diablo, rather than Baldur's Gate. It doesn't seem to be a strength for BioWare. At least not lately (exception: Mass Effect 2).

Combat seems a mechanism for challenge and progress more than ever. It's rarely frustrating, often a bit of a challenge ... but I don't know. It doesn't feel satisfying in some way I can't put my finger on. Everything about DA2 feels wishy-washy so far (game says I'm 20 hours in, but I am the slowest RPG player ever). Still, I carry on because I want to, not because I feel obligated. And I'm enjoying my experience.

I can see quite easily how the verdicts around the internet are divisive.

 

I'm a level 8 arcane/creation/force mage, changed the default player attributes, because they are too "dark/emo/spiky/edgy" ( *ducks in case that Langdell fellow sees my usage of his word* ), to a more tame looking northern woman, but stuck with the default name of Marian Hawke.

 

P.S. Why are Isabela's boobs so fucking enormous? They're bigger than her head. I like her character but I feel childish every time she's got a close-up on the screen. Dragon Age creators should check out "Boob After Reading."

If being wrong's a crime I'm serving forever

Scout
Portland, Oregon
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March 15, 2011 - 4:30 pm
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DAO has tactics slots.

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xtal
planet
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March 15, 2011 - 5:09 pm
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There you go. That's how irresponsible and stupid I am. I had no idea about those until DA2 shoved them in my face. They are great tools of battle, being able to set pre-determined situational orders.

If being wrong's a crime I'm serving forever

Scout
Portland, Oregon
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March 15, 2011 - 8:21 pm
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I wish someone could explain tactics to me some time. I've read half a dozen explanations, including toger's, but my pea brain doesn't seem capable of grasping the main concept. I know it's a "nesting" metaphor, if this... then this, if not this... then this, sort of thing. It's probably too close to programming for me to get. I finally just gave up and controlled everyone manually.

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xtal
planet
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March 17, 2011 - 11:20 pm
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It's not as flexible as I'd like but it is at least worthy for simple orders: such as telling party members to drink health elixers when they reach a certain nearness to fatality; or to flail their arms about when X amount of villainous spawn encroach upon their surrounding territory.

If being wrong's a crime I'm serving forever

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Ernest
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March 26, 2011 - 10:38 pm
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Scout said:

Oddly, I've been thinking about making another run at BG2. I do prefer gritty, but have nothing against fantasy. I tried it a few years back and never got out of the starter dungeon but it felt like it was going to take off. Are you playing a "curated" total mod or just peicing individual mods together? I'm too impatient to fuss with a lot of moving parts but if there was a plug and play uber mod... Let's see where we are both at in a month.


Scout if you do BG2, you've got to use Big World.  It combines patches, mods, finds conflicts--and even includes a graphics update for BG and lets you play seamlessly from one to the other!  It's an amazing piece of work.  Many times I found myself wishing Fallout 3 or Oblivion had an equivalent.

Link to it: http://www.shsforums.net/index.....owfile=752.

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