God damn, I got a copy of Reus months ago for my birthday, played for a couple hours, and forgot it completely. I must return to it. I really liked the implied message of the game.
Another fave of mine from days of yore...
That's a fantastic staged implosion, too. Leveling a building like that is not easy, and would be especially hard with Medieval architecture - all that stone. The civil engineers responsible for that one should be proud.
Life is the misery we endure between disappointments.
I've been playing a little-known Canadian indie game recently called Sang-Froid: Tale of Werewolves and the music is fantastic. I'm hoping to write something about the game soon but I'm toying with the idea of playing through the story again with the other brother.
Anyway, here's the main theme:
Nice one Gregg! STALKER has great sound. Good pics in that video too!
That pop song you hear snatches of from time to time in Shadow is really quite haunting. Oleg Yavorsky promised to buy me a drink next time I'm in Kiev because I mentioned it in that huge article I wrote about Stalker a while ago.
Life is the misery we endure between disappointments.
I first came across Smooth McGroove a couple of months ago and was tempted to post some here but wanted to stick to the original tunes... but Dix has bust the dam now! I also love the screens where his cat just appears.
Here's one of my favourite's of his simply because, well, it's a pretty complex tune as evidenced by the number of screens!
I'm amazed how he captures the Playstation's MIDI-esque sound though. And the whistling is a treat. Looking through his channel he's done loads of good stuff, including that Duck Tale's Moon theme I posted on the previous page. Awesome.
So I've been playing Minecraft recently of all things and the first part of this piece of music is just beautiful:
The soundtrack's perfect though and only plays intermittently (like, every 30 minutes or so) so as not to annoy the hell out of you when you're playing for hours on end. It's a wise move.
A full soundtrack playlist can be found here; it's easily one of my favourite soundtracks.
One of my favorite pieces of game music, at least in composition, is the Ballad of the Wind Fish from Link's Awakening on the Game Boy. One of my favorite games and, when you go to enter the Wind Fish's egg after collecting the eight Siren instruments, one of my favorite little payoffs for beating all those dungeons, even though it's brief.
I'm going to see the Symphony of the Goddesses - Second Quest on Thursday, and I have my fingers crossed that they'll be doing the orchestrated version of this piece.
"Home is not a place. It is wherever your passion takes you."
xtal said
That was bonkers. Was the content of that video an actual bit of gameplay where Link just dances on a trippy pyramid?
Well, it's a cutscene, really. You spend Link's Awakening collecting all eight of those instruments, and then you go there and go inside that egg to fight the final boss. But it is actually from the game, yes.
"Home is not a place. It is wherever your passion takes you."
How about a classic that everyone loves: (even if more people probably now recognize it as Skyrim music)
http://www.youtube.com/watch?v.....WuNf4gxwuM
Its Morrowind incarnation is still sublime, and that's coming from someone who was not even remotely obsessed with Morrowind.
If being wrong's a crime I'm serving forever
Beautiful xtal. I might have spent more time modding Morrowind than actually playing it but damn, if that music didn't make me want to stay on the title screen instead of testing a tweak.
Jarrod, the audio quality on the C64 and Amiga amaze me -- Commodore obviously gave a damn! Check out my post on the previous page featuring a video of the Hired Guns title and character selection music. Unbelievably good quality for tracker music on 1.44mb floppy disks.
Here's another everyone loves (it's no Morrowind though):
http://www.youtube.com/watch?v.....kPF5UiDi4g
1:07 - the feels!
Oh man, I did love Morrowind's music. Jeremy Soule had been working in games for a long time, but that's the one that really made him the superstar he would become. That the dude was born several months after me does sort of make me want to reevaluate my life skills.
It might be that Morrowind's music was so incongruous to its environment that made it stand out. That orchestral score seemed perfectly out of place in the swampy gloom of Vvardenfell. Normally when music doesn't fit it feels ill-fitting, but Soule recognized this and did... something... with it. Something involving notes and stuff, that caused the separation to work. Can't quite explain it.
hmm... what to contribute...
Ah, here's a favorite of mine, though the video helps it along significantly assuming you grew up when the Cold War was still a thing. Rest of the soundtrack is also excellent.
Life is the misery we endure between disappointments.
Gregg, give the opening of Last of the Mohicans a watch (assuming it's not fresh in your memory). The misses watched it a few nights ago and I was scrambling like wha..wha..where's that music..wha..whu... and then it dawned on me: Uncharted. That bit that starts right at 1:07 - your feelies - is lifted straight from Last of the Mohicans. Granted, there's what, like 4 guys who have scored every movie that ever existed? So there's a lot of music incest going on but anyway ... the LotM theme listened to before Uncharted's is worth remarking on.
That said, I love Uncharted's theme music, or "Drake's theme" I guess as that track is called. It's kind of more memorable than anything in the games themselves. It's got a nice timelessness to it. Unlike...oh, I don't know...Hotline Miami's trendy crust-crunk-neon-flufuzzle music; when people are over this obsession with a fake 1980s where everything only came in pink and blue everyone is going to look back on HM and see it for the shit game it really is. (That's another one that is filled with weak gameplay and then lazily says "it's satire, cause like, violence 'n' stuff", a la Rockstar Games.)
If being wrong's a crime I'm serving forever
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