Last night I finished my first run-through of 999: 9 Hours, 9 Persons, 9 Doors [DS]. Based on the decisions I made, I got a bad - with a capital B - ending. There are 6 possible endings. I feel compelled to play again to get a better ending.
The game is essentially a digital book with escape-from-the-locked-room puzzles. None of the puzzles are particularly difficult. By the end of the game, I began to suspect everyone of being Zero. Zero is responsible for abducting 9 people and trapping them on a sinking oceanliner. They have 9 hours to make their escape.
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Finished Fallout: New Vegas after wringing 120 hours out of it. Some highlights: Sniping Deathclaws from ridges atop the quarry, fast traveling to a location I previously visited only to materialize in the middle of a pack of Deathclaws. Getting my power armor. The first time I entered New Vegas. Finally emerging from Vault 34 with two stimpacks left.
I still haven't finished the first one! But after finding BOSS I'm thinking maybe I'll try again, as hopefully it'll fix all my (probably) mod-related crashes.
I love the idea of these games, but....Well, Scout, don't you find the games kind of lonely? I mentioned this somewhere else, but I'll be playing them and eventually just lose interest b/c there's no one actually to talk to. It's like that phenomena of robotic faces that are too close to human freaking people out. Surrounded by all the NPCs, but nobody really *there*.
I mean duh they're solo player games; I get that. But still.
Ernest, I've never for a minute found any of these kinds of games lonely. Actually, I've never understood the concept of a lonely video game. I mean, isn't that the point? Unless it's multiplayer or an online MMO where you are chatting with other players, you are just clicking on pre-exsting dialouge trees coded by some programmer in a cubicle somewhere. I mean, you can't tell an NPC about your day or how you argued with your wife about colored vs white Christmas lights. So, no, I don't find them lonely in the least.
In games, unless, as Scout says, they are MMOs or multi-player, lonely is good. Exploration is often best done alone. An RPG is a slightly different case, but even so….
Just leave me be without dogs and spiders chasing me – and killing me. Unless I've got a big ol' gun.
"…you just keep on trying 'til you run out of cake."
It was already obvious from our thread in Bollocks, but I'd just like to announce my personal satisfaction gained from defeating Caesar's Legion, and hence the main quest line of Fallout: New Vegas.
Interestingly, my timelines on Fallout 3 and New Vegas are similar, both in hours played and the length of real time it took me to finish them. Here's my wonky stats:
Fallout 3
Hours played: 98
Time span to finish: 2 months, 8 days (Oct 30/08 - Jan 7/09)
New Vegas
Hours played: 123
Time span to finish: 2 months, 13 days (Oct 17/10 - Dec 30/10)
All in all it suggests I spent just a bit more time in the real world to wrap up New Vegas than its predecessor. I just thought I'd post that pointless tidbit since it was two years ago today that Liberty Prime and I "[Took] It Back!"
If being wrong's a crime I'm serving forever
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After finding Fallout: New Vegas too depressingly reminiscent of Karachi (same browns, dust, destruction, rubble & desperate inhabitants...minus the mutants, of course), I needed a temporary detour into Fantasyland.
I am playing it backwards rather than forwards by attacking unfinished games. Some games have "pended" from PC to PC, XP to Win7.
Finished Arcania (Gothic 4), Lost Horizon, and this weekend Bioshock 2. Next up is 3/4 completed Divinity 2: Ego Dragonis. Along side of....maybe.....Spike, hold onto your hat...relearning so I can rejoin Fallout 3 with mods & DLC. (hopefully* [Image Can Not Be Found] )
* can't stand that word, no graduate papers allowed it. Used here for its qualities of lame & imprecise with a bonus for being dodgy grammar.
Yapette said:
.....Spike, hold onto your hat...relearning so I can rejoin Fallout 3 with mods & DLC. (hopefully* [Image Can Not Be Found] )
I'll take Armand's word (Bollocks...Morrowind) that F3 is easier to mod than Morrowind/Oblivions. The first time I installed mods I had the Acannova videos open on my desktop, and referred to them as I went along. Without those videos the process would have been a hair-puller. For my second set of mods I watched the videos again. After that I had the process down pat. I only had a couple of minor conflicts. Modding is easy now. You, too, Yap, can mod F3 with ease after all the Oblivion et. al. modding you've done. Go for it!
I quit playing F3 before Thanksgiving. I'd gone through all the quest mods that looked interesting, so it was time to move on to some of my unplayed games. I've started 5 games since then, and only finished one - Penumbra Overture. I am now at least half finished with Black Plague. Started and unfinished are 2 MDMA Carol Reed games, and Rhem 4. For excitement these last 3 pale, and Rhem 4 has graphics largely unchanged from the previous games. Graphics technology marched on, but Rhem 4 has not. The puzzles are still quite hard, some of them, but I feel like I'm looking at a 10 year old game. When Black Plague is finished I'll move on to Requiem to finish the series.
"…you just keep on trying 'til you run out of cake."
The slowest RPGer in the world is at it again ... I finished Dragon Age II in 73 hours.
Altogether I enjoyed this one a great deal. It does many things better than most other contemporary games of its ilk (legitimately good humour is perhaps the most notable) and, of course, it disappoints in a few areas.
You've got to work your fingers to get to the good stuff: the prologue and first act are quite slow (not bad, just slow); the second act is paced excellently, one of the better acts of an RPG I've ever played; the third and final act doesn't feel underwhelming, but it's over a bit too soon, and the epilogue is quick to shuffle over to the credits (which themselves I think are longer than the final battle).
I think finally now having some interest in this fantasy universe I can and will go back to Origins, doubling my efforts.
If being wrong's a crime I'm serving forever
Recently me and Hailey finished Grim Fandango, The Dream Machine (chapters 1 & 2 obv) and Heavy Rain. There's a big gaping hole where Heavy Rain was and we're looking for something to (sorta) fill the gap. Suggestions? I'm eying up The Last Express and Blade Runner. I don't think I'll be able to stomach the (allegedly) disappointing Fahrenheit/Indigo Prophecy so I'm trying to keep it grounded to classic drama/crime thriller adventure type games. I loaded Blade Runner up last night and that looks very promising indeed. I can't imagine how incredible that must've looked and sounded back when it was released because it still looks the muts nuts now.
geggis
In your last post you mentioned Grim Fandango, Last Express, and Blade Runner. These are all games that I loved while I was playing them and replayed them a few times and still remember them fondly. They will be good fun if you can overlook how they have aged in terms of the graphics and game play.
I still think Last Express is the only game I have played where I was playing in real time. The clock never stops. So if I missed meeting someone at 2pm, it changed the whole outcome of the game and the train might be blown up. But one can set the clock back and try again. Great fun. If you play any of these games, let us know what you think of them.
Kay
Imagine life with no hypothetical situations.
Hi Kay, thanks for the info! For some reason Wordpress is calling me geggis again, instead of Gregg B (the guy who did the recent Grim Fandango review just in case you hadn't twigged!).
I'm practically immune to old graphics, in fact it seems these days I'm spending more time on old games than new ones! Blade Runner still looks fantastic though, as does Grim, and The Last Express has a very neat rotoscoped look about which I can't see posing any problems.
I think there're a few people on here who've expressed their fondness for The Last Express. I know Toger linked to a French site similar to Good Old Games which is selling some sort of collectors edition that I'll probably pick up. Uh... DotEmu -- that's it! 3.99 Euros too!
He is a genius, and an underrated one at that. Not only is he a visionary from a technical perspective, but he's a great storyteller as well. His team did the fiction for Sands of Time - the game. Well, they did the movie too, but I don't really hold that against them.
It's true, Whitebrice, Jordan Mechner sort of dabbles in game development. I wish he'd get into it full-time. If I recall correctly it was his interest in rotoscoping that led to the original Prince of Persia and Last Express.
Life is the misery we endure between disappointments.
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