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Fallout 3 question for those who have played
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Spike
Memphis
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January 1, 2010 - 3:39 pm
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By the beginning of this week, after almost a month of playing, I had completed about 12 quests and had 5 or 6 partially completed.  So I decided that I would curtail my wandering to discover new places, and concentrate on finishing some of the open quests.  By now I have great armor and weapons, lots of aids and caps, so I was ready for anything.  Yesterday I worked on what turned out to be the wrong quest.

What follows is full of spoilers, so it is whited out.

I went through Little Lamplight Caverns and Murder Pass to Vault 87 to retrieve the G.E.C.K.  Released Fawkes after much killing and he gave me the G.E.C.K.  Of course in my attempt to get out of Vault 87 the Enclave got me and I ended up at Raven Rock.  Killeld everyone there, talked to the President, got the vial, and headed back to give it to Elder Lyons at the Lab in The Citadel. 

Little did I know that this led to the end game.  I wasn't ready to be done.  There are many areas I haven't found yet, quests not received, others not completed, only at Level 16.  Much to see and do still, but now I know at least one of the possible endings.

I'm going to continue playing, but from an earlier save.  I don't know if knowing a possible ending will spoil play for me, but here's my question:

I've decided that 2 of the 4 expansions look interesting - The Pitt and Point Lookout.  Buying these 2 means buying all 4.  SO,  do I have to play them in any particular order?  Is it best to install them before I finish the main game?  I sure wish I didn't know what I know.

Thanks for any comments/advice.

"…you just keep on trying 'til you run out of cake."

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Pokey
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January 1, 2010 - 5:33 pm
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Looks like you played through the main quest before you did a lot of the other quests. I stopped at the door to Vault 87 and finished up all the other areas. Have you been to the Scrapyard south of the Minefield? There is something interesting there. Have you discovered the Oasis? Have you been up to the far northeast or northwest? Did you cover all the area to the south of Megaton. It sounds like you may have visited the military base to the west.

I have Point Lookout and intend to install it soon. Also Broken Steel. Point lookout sounds more like an extension of the original game. I don't know that it matters in what order they are played.

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Spike
Memphis
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January 1, 2010 - 6:50 pm
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If you divide the map into 4 quadrants, I've explored alot around the central point, circling out from there, and Paradise Falls and environs.  Seen much of the area from The Citadel down to the Library and west to RobCo and Nuka-Cola, as well some others.  I think I remember that my list of achievments listed about 55 discovered locations, but that was before unceremoniously being "shown" a bit of the far northwest.  Been to Rivet City and north into DC via tunnels, but haven't gotten to much that is there.  I stopped that exploration to finish some quests.

I've been to the Scrapyard, but at night, looking for…scrap metal, as I was almost broke at that time.  My son told me why I should go back there, and I will.  Up that way I've been to Agatha's and Bethesda Ruins, the Chryslus Building, among a couple of other places.  Big Town, Kaelyn's B&B, Cratered Hamlet and Vault 106 (but haven't gone in) in the central part of the map NW of Springvale School.

Haven't yet been far, far N, NE or SW, but I intend to get there.

If by "military base to the west" you mean RR in the far NW, oh yeah, I've been there.  Too bad you can't get in on your own.  I returned hoping to retreive some of the weapons and armor I had to leave behind because of my weight limit, but that was a no-go.

I might order BrokenSteel/Point Lookout this week, but I think I might have another week or 2 with the base game.  We could end up playing an add-on at the same time.

Having seen what I detail in the whiteout portion of my post, I wondered if anything changed in the base game if add-ons are already installed before the player gets to that point.  I also wondered if there are multiple endings, or just the one?

Thanks Pokey.

"…you just keep on trying 'til you run out of cake."

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Pokey
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January 1, 2010 - 7:25 pm
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The  military base I was thinking of is Fort Bannister, a Talon base to the west. There is tough opposition but also a great haul in armor and weapons. Fort Constantine is another interesting place. I don't think installing the add-ons will change the original game.

I had no trouble getting in the RR place and I went back many times. Maybe another entrance. Seems like I went back in where I exited.

Scout
Portland, Oregon
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January 1, 2010 - 9:14 pm
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Pokey is right, Spike. You can download all the expansion packs you want and they won't change the original game. You'll get a marker on the map indicating where you should go to enter one of the expansions but they are just extensions and change nothing.

I triggered the ending about 2/3 of the way  through my playthrough. I reloaded an earlier save and returned to exploring the map. That ending was probably the weakest part of the game, I thought. They made it too easy to trigger the endgame, forcing the player to artificially divert gameplay. A glaring flaw in an otherwise great game.

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Spike
Memphis
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January 1, 2010 - 9:59 pm
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I agree with you about the ending Scout.  They've created this huge open game world that is physically interesting and characters with varying personalities.  It's as if someone said "We've been working on this game for years now, folks.  You've got 24 hours to complete the ending."  I wonder what might have been different if I hadn't chosen the self-sacrifice ending.  Probably nothing much.  All the exploring, and even the fighting have been great fun.  It's disappointing that the ending is so much of a failure – in the game I mean.  A failure to be able to do something that would help millions.  And as far as what the President wanted – well, that attitude is one that I just don't share.

Pokey, I haven't been to the forts.  Loot is good, so off I'll go very soon.  When I fast traveled back to RR I ended up where I exited, but when I tried to open the door I got a message saying that "This door is controlled from another location."  I walked around much of the perimeter but couldn't find another way in. As I typed that last sentence I realized that I didn't go UP and OVER.   I'll look again.  I avoided going back a third time because I met up with Fawkes, who then wanted to tag around with me.  He was great for killing stuff, but when he was with me my walking speed slowed.  Since I then sped to the ending, and gave up for the night, I didn't go back.

"…you just keep on trying 'til you run out of cake."

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Spike
Memphis
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January 2, 2010 - 5:51 pm
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Yet another newbie question.  Never having played an RPG before, much less an expansion, I want to know if after installing an expansion you can fast travel back to locations in the base game.  It seems to me that that would be great for visiting traders, or for roaming the Wasteland looking for more loot and aids to sustain me.

Thanks Pokey.  After seeing the end game I lost a bit of enthusiasm for continuing, buy your post about the Forts reminded me that there is still so much I haven't seen yet.  I hit Fort Bannister last night and cleaned about half of it out.  It got late, and I accidentally lost my last 2 bobby pins, so couldn't pick anything.  Got more today and will hit it again.  The fun returned.

"…you just keep on trying 'til you run out of cake."

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Pokey
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January 2, 2010 - 6:42 pm
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I've read that there is a ferry that goes between the new area and the Capitol Wasteland in Point Lookout and you can start the add-on before finishing the original game. I think you may be able to travel back in the others too. Broken Steel starts after the end of the original game. You can still be alive .

You don't want to miss Oasis, if you can find it. The area around Old Olney and Dave's place is interesting too. Have you been to all the museums and the capitol building?

We should have warned you about hitting the end game too soon.

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Spike
Memphis
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January 2, 2010 - 7:43 pm
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Not a problem, Pokey.  Every mistake I've made in this game has taught me something about playing RPGs.

If I can travel back to the Wasteland I assume I can also keep my house as well as my stuff.  Good thing.  I sure would hate to have to lose all my caps, weapons, etc.

My intention at this point is to avoid the end game until I've seen the entire wasteland and done all I can find to do.   Not to mention finishing the quests I have, with the exception of the Paradise Falls/slave quest (a moot point now that I've trashed everything and everyone there), and finishing any I get from now on.  I am playing this game like an adventure game, so I'm in no hurry to get to the end.

Found a small stash of bobby pins, so it's back to Fort Bannister to finish that clean-up.

Thanks.

"…you just keep on trying 'til you run out of cake."

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Spike
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January 4, 2010 - 4:02 pm
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A question for Pokey or anyone else who has completed F3 (whited out):

I'm playing on PC.  Are you playing F3  on PC, XBox or PS?  I ask because I simply can't get back into Raven Rock.  I can blow out the outer door (the one we exited), but I can't jump over the step into the tunnel to move towards the inner door.  I tried to go up and over the rocks.  No go.  I took Fawkes with me to the door hoping he'd do something.  No go.  On one attempt there was a Deathclaw in the tunnel when I blew out the outer door, but he wasn't there on my second attempt.

How on earth did you get back in there?

"…you just keep on trying 'til you run out of cake."

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Pokey
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January 4, 2010 - 4:33 pm
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You can't get back into Raven Rock once you have completed it and left. I tried since there was an area I wanted to go back to, but no luck. I missed the bobblehead. I must have tried going through Lamplight Caverns. I don't recall what happened there.

I'm playing on PC too.

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Spike
Memphis
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January 4, 2010 - 6:42 pm
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OOH, OOH!  After reading your post, Pokey, I did an internet search and found a code for getting back in.  It worked, but I didn't have time to explore, so I don't know if I am able to access all areas.  I also don't know if I will be able to get all that I wanted back in for, but I'll find out later.

Open console by pressing  ~      

type:   player.moveto 38df6

Hit return and you are there in Anna Holt's room.

"…you just keep on trying 'til you run out of cake."

Scout
Portland, Oregon
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January 4, 2010 - 9:47 pm
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I seem to remember I couldn't get back in to Raven Rock. It was frustrating cause I had pilled a bunch of loot up just inside the door and lost it all.

PC version.

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Spike
Memphis
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January 4, 2010 - 10:02 pm
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Raven Rock problem solved.

To go back to RR:

open console,    type:   player.moveto 38df6     hit return

I gathered gathered up more armor and ammo, and hacked a couple of computers I didn't have time for the first visit.  This deactivated security fields that let me open armor and ammo cases.  I also got the Bobblehead.  I couldn't carry all I found, so I left some behind.  I'll go back for it later.  I also repaired the Enclave Armor I was wearing on the spot, so that solved some of my weight problem.

I killed a couple more Enclave soldiers that I missed the first time, or that respawned.  I wandered and wandered and couldn't find a way out other than through the locked door in the War Room.  I couldn't find a key.  I saved.  Did a Google search and found a way to get back to Megaton.

To return to Megaton:

open console,    type:   coc megatoncommonhouse    hit return

Straight back to Megaton, with no loss of the loot I carried with me. 

"…you just keep on trying 'til you run out of cake."

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