Please consider registering
guest

sp_LogInOut Log In sp_Registration Register

Register | Lost password?
Advanced Search

— Forum Scope —




— Match —





— Forum Options —





Minimum search word length is 3 characters - maximum search word length is 84 characters

No permission to create posts
sp_Feed Topic RSS sp_TopicIcon
Deus Ex: Human Revolution
Avatar
geggis
Moderator
Staff
November 6, 2012 - 5:37 am
Member Since: September 26, 2009
Forum Posts: 1435
sp_UserOfflineSmall Offline
141sp_Permalink sp_Print

I'm not sure where I sit with regards to Dark Souls being open to experimentation because I feel as though every decision I've made has entrenched me further, the class I chose, the stats I leveled up, the materials I used for upgrading my weapons and armour. None of these are reversible. 60 or so hours in and my cleric still feels pretty dull and I see no way out of that apart from starting again, and that's just not happening. Another thing is, since playing with xtal I've never been summoned by anybody despite putting down countless signs. I'm not even sure xtal managed to summon me to be honest, I can't remember. I'd love to go and fight some of the earlier bosses again with others to gain souls, humanity and, y'know, just to help them out. I'm not too fussed about getting help from others, I like roaming around at my own pace but being able to join others would be great. I might try some PvP just to spice things up but I've got a feeling that if I'm not being summoned then it's a connection issue so that might be a problem too. PvP was always a lag-fest on Demon's Souls for me.

Avatar
Synonamess Botch
Texas, y'all
Admin
November 6, 2012 - 12:46 pm
Member Since: November 9, 2010
Forum Posts: 1127
sp_UserOfflineSmall Offline
142sp_Permalink sp_Print

Gregg, I've heard about La-Mulana as well.  So the options for us westerners are PC or WiiWare right?  I read that those versions toned  down the difficulty.  I wonder how much.

Rule #2: Double-tap

Avatar
xtal
planet
Moderator
Staff
November 6, 2012 - 12:56 pm
Member Since: April 19, 2009
Forum Posts: 1685
sp_UserOfflineSmall Offline
143sp_Permalink sp_Print

Gregg, if you're solely interested in finishing the game and not overly worried about being at proper levels for summoning or PvP then you're really not bound by your stats at all. You can level up as much as you want; granted, I realize you need the souls, and it can be frustrating when you're not being summoned.

What's your progress thus far? Are you still in Blighttown?

I want to help you finish this game, because you need to! It is your destiny!

Long spiel upcoming... OkayHereIgoDeepBreath: It's certainly easy for me to say now, you could say I've lost some perspective of being a new player, but I am being frank and honest and sincere when I say that Dark Souls is not a hard game. Not in the traditional sense. For me at least there was no 11th Colossus in Dark Souls. Frustrating moments, sure, but unlike a lot of frustrating moments in other games, the frustrating moments in Dark Souls were intended by the game's own mechanisms. Death and solving puzzles, it's Dark Souls' bread and butter.

Did the makers of The Empire Strikes Back (NES) intend for me to never pass the battle of Hoth because it was fucking bullshit? No, it was because difficult, lengthy games that you can't save (eat it, old consoles) are crap, and I had friends and a life back then; I had to break for dinner and super soaker fights. Did BioWare intend for the Mass Effect 2 battle on Horizon against that stupid fucking piece of shit Praetorian to be so impossible? No, it was because their game design was unbalanced and shitty. Etc. Etc.

There are so many games I can look back to over the years that had terrible, infuriating moments that made me want to jump out a window all crying and stuff. But I didn't, because the thought of finding true love kept me going!  because I knew that one day Dark Souls would appear!  because I knew cheese existed, and someone had to eat it! Yes...that's the true reason. The point is, those are the dumb moments in games that most people have described as "hard" over the years. Dark Souls doesn't have any of those moments (The Bed of Chaos never happened, the Bed of Chaos never happened, the Bed of Chaos never happened...) to speak of.

The biggest disservice to sales of the Souls games, in my opinion, has been lazy bloggers and reviewers writing about how !!hardcore!! the game is. It's not insanely difficult, or super hard, or !!hardcore!! ... it just goes against the grain of what we're all so used to: hand holding. Even many notoriously hard games have had their share of hand-holding, and the trade off is these terrible, broken (call them emergent in a bad way, maybe) situations that give them their reputation.

Dark Souls is not these games. I've understood this since I played through the game a second time (yes, I admit, with knowledge, which is a powerful weapon). The Battle of Hoth, Horizon, so many others, these are hard in the sense that they have taken my brain to the brink of sanity.

Dark Souls brings challenge, and does have a degree of difficulty perhaps uncommon, but it is only hard in that it may be hard to unlearn your own gaming past to discover new ways. Summon me sir, I beseech thee, and I shall guide the way.

Sorry for all that; I've officially hijacked and derailed the poor Human Revolution thread.

If being wrong's a crime I'm serving forever

Avatar
Synonamess Botch
Texas, y'all
Admin
November 6, 2012 - 2:30 pm
Member Since: November 9, 2010
Forum Posts: 1127
sp_UserOfflineSmall Offline
144sp_Permalink sp_Print

it just goes against the grain of what we’re all so used to: hand holding

Preach it brother!  Random aside:  I used to lurk Destructoid quite a bit, but after their reviewers couldn't even finish either Demons' Souls or Dark Souls, I started to lose what little respect I had for the place.  The Dark Souls reviewer is now the head editor, or whatever you call it.

Sorry for all that; I’ve officially hijacked and derailed the poor Human Revolution thread.

Isn't that, you know, what Tappers do?  That said, I added a response to Gregg on the Dark Souls playthrough, if y'all want to move the discussion over there.

Others have used the metaphor of "gaming language."  We all speak it, mostly unconsciously.  Dark Souls is speaking a different language, or at least a different dialect.

Rule #2: Double-tap

Avatar
geggis
Moderator
Staff
December 11, 2012 - 8:50 am
Member Since: September 26, 2009
Forum Posts: 1435
sp_UserOfflineSmall Offline

Okay, so I'm good to talk about Malik in here right?

I got back to Hengsha last night and had the opportunity to try and save her after the chopper got downed. I'm playing on the hardest difficulty so naturally I failed first time but I was adamant that I was going to succeed. It took many attempts but I somehow managed it without any sort of explosives or EMP grenades. It felt kind of cheat-y reloading so often but given how little 'action' I'd seen and how much firepower I was packing (and the fact that Malik was getting fired on, and I like Malik) I wanted to unload everything on Belltower.

I'm amazed how inferior lethal force is to non-lethal though, having finally 'opened up' my arsenal (I'd never fired the heavy assault rifle before). I can shoot at people in the head with my heavy assault rifle, combat rifle, silenced sniper rifle and they'll take a number of bullets. I can use my tranquiliser rifle and they'll drop immediately in one dart (to the head). Even the stun gun is an instant takedown. To add to this, non-lethality gives you more XP. I'm not sure I like that sort of skew in these circumstances, when I'm trying to quickly save someone from being brutally murdered and lethal force should surely be optimal. It's almost as if the game is encouraging me to play in a particular way even if it doesn't always make much sense. Rather than an XP system, I wish DX:HR had just fleshed out the ramifications of adopting certain playstyles in the world ie. certain people refusing to talk to you or others rewarding you and giving you different assignments. This way, you play as you like and bridges are built or burned based on context. Ah well.

Scout
Portland, Oregon
Moderator
Staff
December 11, 2012 - 12:28 pm
Member Since: April 10, 2009
Forum Posts: 1205
sp_UserOfflineSmall Offline
146sp_Permalink sp_Print

I tried saving Malik three times and then got annoyed and let her die. Later in the game you get a very visceral reminder of your choice.

 

Yes, the weapons are odd. I was using the stun gun against a boss, trying to keep her frozen while I fumbled around in my inventory. Before I could finish what I started, the stun gun killed her. It was an accident and I just started laughing. Here is the big bad boss, nothing but metal parts for the most part and a few zap with my taser and she goes down. But hit someone in the head with three rounds from a heavy rifle and they shake it off?

I need to get back to this game and finish it. I'm about ready to head off for the final act. Hope I don't sneeze and kill everyone on the way.

 

I've had two different gaming friends tell me they tried Dark Souls and didn't like it. Both said it was simply no fun. I pointed them to the Bullocks thread here but don't know if they read it or not. I have yet to try it but soon, soon.

Avatar
xtal
planet
Moderator
Staff
June 4, 2013 - 12:55 pm
Member Since: April 19, 2009
Forum Posts: 1685
sp_UserOfflineSmall Offline
147sp_Permalink sp_Print

I've picked up where I left in DXHR after a very long break. I forget how to do everything, and I'm especially incompetent at hacking. Isn't that the worst when you load up a game and completely forget how to play it?

Sigh.

I don't remember where I am or what my goals are. I just know I need to hack some garage door and am failing quite miserably at that.

If being wrong's a crime I'm serving forever

Avatar
Steerpike
Subtropical Southeastern Michigan
Admin
June 4, 2013 - 5:47 pm
Member Since: April 10, 2009
Forum Posts: 3310
sp_UserOfflineSmall Offline
148sp_Permalink sp_Print

I hear ya, xtal. I'm famous for drifting away from games, then wandering back and having no recollection of how to play or what I was doing. This usually leads me to start over, which would be okay but I tend to get to the exact same spot and drift away again. I don't know whether I need more staying power to finish games the first time, or more self control to avoid buying ones I'm likely to abandon. Or something else.

All I remember about the hacking game is that I liked it because it varied and stayed challenging. I also remember there was clicking.

Life is the misery we endure between disappointments.

Avatar
xtal
planet
Moderator
Staff
June 5, 2013 - 9:19 am
Member Since: April 19, 2009
Forum Posts: 1685
sp_UserOfflineSmall Offline
149sp_Permalink sp_Print

I bet the hacking is a lot easier on PC! I'm playing on console and when you need to be clicking around quickly to fortify nodes the thumbsticks just don't cut it.

But I at least mostly remembered how to do it yesterday, and I remembered that I've been augmenting myself to be a hacking god, so that helps.

Deus Ex is one of those games that I play so slowly, so methodically, because I want to explore every corner, hack everything I can, explore beyond every door ... maybe it's a 20 hour game, but it will probably take me three times that to finish.

If being wrong's a crime I'm serving forever

Avatar
Toger
Somewhere, out there...
Moderator
Staff
June 5, 2013 - 1:24 pm
Member Since: April 10, 2009
Forum Posts: 1488
sp_UserOfflineSmall Offline
150sp_Permalink sp_Print

xtal said
I bet the hacking is a lot easier on PC! I'm playing on console and when you need to be clicking around quickly to fortify nodes the thumbsticks just don't cut it.

But I at least mostly remembered how to do it yesterday, and I remembered that I've been augmenting myself to be a hacking god, so that helps.

Deus Ex is one of those games that I play so slowly, so methodically, because I want to explore every corner, hack everything I can, explore beyond every door ... maybe it's a 20 hour game, but it will probably take me three times that to finish.

Whiner tongue

I didn't have any problems hacking with the thumbsticks. Of course, that doesn't mean I remember how to do it!

 

Powered by PMS ™

Avatar
xtal
planet
Moderator
Staff
June 5, 2013 - 2:39 pm
Member Since: April 19, 2009
Forum Posts: 1685
sp_UserOfflineSmall Offline
151sp_Permalink sp_Print

Psssh. Come on, you have to admit that, when the network (or whatever) is alerted and the trace begins, it's pretty hectic to speed around trying to fortify all your nodes all the while still attempting to capture datastores and finish the hack!

Still, I remembered why I really enjoyed the hacking mini game. It actually had some depth and took some good planning to succeed, unlike most hacking games which are throwaway. Granted, hacking is more integral to the themes of DX than most games. But still, credit to the devs for making it worthwhile.

I hope it stays relevant further into the game. I'm still in Detroit, because I suck.

If being wrong's a crime I'm serving forever

Avatar
geggis
Moderator
Staff
June 6, 2013 - 1:42 pm
Member Since: September 26, 2009
Forum Posts: 1435
sp_UserOfflineSmall Offline
152sp_Permalink sp_Print

Hacking was fantastic in DX:HR. The problem with it wasn't so much in the execution, but how it fitted with the rest of the game. Hacking was preferable to using a key-card or pass-code because it gave you more XP and other goodies. That was silly. As far as I'm concerned hacking shouldn't have given you any rewards. Nothing. It should have been a risky last resort (or not so risky depending on your specialisation). Not that you'd ever have to resort to it seeing as most key-cards and pass-codes were hidden within metres of the computer or panel. The rewards should always have been on the other side of the locked device.

xtal, it took me about 60 hours to complete DX:HR, nearly 30 to finish Bioshock: Infinite and nearly 60 to finish Dishonored. I know I'm slow and methodical too but sometimes I look at others' sub-twenty-hour playtimes and think 'Did you just run through it? Is this why my backlog is so long?'.

Avatar
Toger
Somewhere, out there...
Moderator
Staff
June 7, 2013 - 12:43 pm
Member Since: April 10, 2009
Forum Posts: 1488
sp_UserOfflineSmall Offline
153sp_Permalink sp_Print

xtal said
Psssh. Come on, you have to admit that, when the network (or whatever) is alerted and the trace begins, it's pretty hectic to speed around trying to fortify all your nodes all the while still attempting to capture datastores and finish the hack!

Still, I remembered why I really enjoyed the hacking mini game. It actually had some depth and took some good planning to succeed, unlike most hacking games which are throwaway. Granted, hacking is more integral to the themes of DX than most games. But still, credit to the devs for making it worthwhile.

I hope it stays relevant further into the game. I'm still in Detroit, because I suck.

Oh, all right. I'll admit when the system was alerted it was crazy hectic. Sometimes ridiculously so. Throwing spam at it and having it just continue the countdown comes to mind.

 

Powered by PMS ™

Avatar
xtal
planet
Moderator
Staff
June 11, 2013 - 6:43 pm
Member Since: April 19, 2009
Forum Posts: 1685
sp_UserOfflineSmall Offline
154sp_Permalink sp_Print

60 hours? Wow. Guess I'll be a while. Particularly since I'm juggling, oh, 15 games?

If being wrong's a crime I'm serving forever

Avatar
geggis
Moderator
Staff
June 12, 2013 - 3:53 pm
Member Since: September 26, 2009
Forum Posts: 1435
sp_UserOfflineSmall Offline
155sp_Permalink sp_Print

Where are you in it exactly?

Avatar
xtal
planet
Moderator
Staff
June 12, 2013 - 4:54 pm
Member Since: April 19, 2009
Forum Posts: 1685
sp_UserOfflineSmall Offline
156sp_Permalink sp_Print

Roaming Detroit, the first "open hub" I guess. In other words: hardly far. It feels like I've played for about 10 hours..so I'm probably 2 hours into the game.

If being wrong's a crime I'm serving forever

Avatar
geggis
Moderator
Staff
June 13, 2013 - 9:57 am
Member Since: September 26, 2009
Forum Posts: 1435
sp_UserOfflineSmall Offline

D'oh, yeah you did say you were in Detroit up page.

Early doors yet!

No permission to create posts
Forum Timezone: America/Detroit

Most Users Ever Online: 252

Currently Online:
5 Guest(s)

Currently Browsing this Page:
1 Guest(s)

Top Posters:

Spike: 1187

Pokey: 894

Jarrod: 607

Finkbug: 468

Armand: 318

kaythomas: 307

Member Stats:

Guest Posters: 9

Members: 15030

Moderators: 18

Admins: 6

Forum Stats:

Groups: 1

Forums: 4

Topics: 816

Posts: 18549

Newest Members:

HoustonPulge, DayanaNow, Janehoats, Robertanage, Brianexarf, XXXIsr

Moderators: Jen: 631, Orb: 0, Scout: 1205, Toger: 1488, Yapette: 836, Dobralov: 17, xtal: 1685, Meho: 82, Tap-Repeatedly: 0, geggis: 1435, Lewis B: 214, Mat: 245, AJLange: 200, Dix: 483, Cheeta: 0, LewisB: 0, Amy Louise: 12, l0vetemper: 3

Administrators: admin: 2, MrLipid: 31, Steerpike: 3310, Helmut: 795, Synonamess Botch: 1127, heddhunter: 27