Our very own Finkbug, making hearty use of the intertubes and Steam Chat, alerts the Tap Newsroom that Good Old Games has shut itself down. Run by a branch of The Witcher creator CD Projekt, GoG offered, well, good old games re-optimized to run on modern machines. At a bargain price. Without DRM. A number of Tappers were great fans of the service, while others – including myself – supported it philosophically but never found …
Rock, Paper, Shotgun beat me to this story, but our friend Bobby Kotick (the man we all love here at Tap), has been delivering speeches at the (Bank of America) Merrill Lynch Media, Communications & Entertainment Conference in California. Evidently not happy enough with the gazllions of pounds Activision already makes, he’s now touting the idea to sell pre-rendered cut-scenes to fans as feature length videogame cinematics…
1UP gives us a little more news on The Last Guardian, the third game from Team Ico, along with the 2010 TGS preview and some somewhat odd remarks by Fumito Ueda. Actually only one of his remarks was odd.
On the heels of Bungie’s soon to be smash hit comes sad news that Arcen Games — developers of the superb AI War: Fleet Command and more recently the deceptively clever puzzler Tidalis — are struggling to make ends meet. Chris Park, Arcen Games founder, lead developer and all-round nice guy posted the bleak news yesterday afternoon: “To put it bluntly and briefly, at present we’re only bringing in about one half of the minimum …
If you’ve been living under a rock, or simply choose to ignore MMO news, it’s highly likely you won’t have heard anything about ArenaNet’s sequel to the highly successful Guild Wars. Having touched upon Guild Wars 2 several months ago when news first began to trickle out, the developers have now finally begun to reveal a great deal about what Guild Wars 2 has to offer…
I waited specifically for today to do that title even if it is getting a little late. It’s a timed rhyme yo. Actually that’s a lie, today is the first chance I’ve had to mention that Frictional Games, developers of the much lauded Penumbra trilogy, are tomorrow releasing their much anticipated next title Amnesia: The Dark Descent. If you haven’t heard of it then I heartily recommend you go and take a look at the …
In joy, that is. As part of my wake-up ritual, I was slogging through the Internet when I bumbled onto a piece of news so exciting it caused me to call my wife into the room. The conversation went something like this: JASON: OHMYGOD! COURTNEY (from the bathroom): What? JASON: Oh my God, Oh my God…come in here! COURTNEY enters the living room with a make up brush in hand: What. JASON: Look at this! …
Ouch. As strategy buffs may know and others should learn, Stardock Systems’ Elemental: War of Magic was released upon the earth yesterday. And apparently, it’s a disaster. PC Gamer has described it as “broken to the point of being unplayable,” and urges gamers to “stay well away.” RPS goes a bit further, accusing Stardock of violating its own Gamers Bill of Rights (now removed from the Stardock website) – specifically Right #2: “Gamers shall have …
Sexually-charged or erotic horror lurks with its brethren among the thousand offspring of the horror genre, that monster umbrella that gives us everything from slasher’s teenage morality to torture porn’s revolting screams and arterial sprays. All in all horror is the most diversely subgenrefied (and among the most studied) categories of fiction. And among the least commonly used subgenres within it is erotic horror, because it’s hard hard hard to do. So we’ll have to …
I’ve been playing more co-op games recently than I ever have and when you’re playing with the right people they’re the most fun you can have with your clothes on. If you play with your clothes off then that passion could have no boundaries, so be careful. I’ve got two words to sum up my thoughts on this Portal 2 video posted over at RPS this morning: Oh my.
Uh-Oh. Sony have made plenty of mistakes with the PlayStation 3, but one area where the system has experienced almost unanimous success over the last few years has been in the fight against piracy. Although other consoles have become fraught with widespread problems relating to pirated software, including Sony’s own PSP, the PlayStation 3 has long been regarded as the last safe haven against such activities. There have been warning signs before, and Sony had …
APB creator Realtime Worlds be leavin’ the hizzle, dawg. Various outlets report that the company has entered administration, which I guess is kind of like bankruptcy but politely British. Despite a reasonable amount of pre-release interest in the gang-banger MMO, the game imploded almost immediately upon hitting shelves, thanks to a disastrous public beta and lukewarm reviews.
I certainly doubt that GSC will attempt to develop another proprietary engine. — Me, April 5, 2010 That’s the kind of wisdoms you can expect from yours truly, my friends: completely inaccurate ones. Word comes across the vines of grapes that Ukrainian developer GSC Game World is hard at work on S.T.A.L.K.E.R. 2 with plans for a 2012 release, and will – contrary to all sanity, logic, and sense – be developing a new engine …
Oh, wowzers! A short while ago, Ken Levine (the master behind the original BioShock) and his team at Irrational Games well and truly blew the lid off their next major project. Although we knew an announcement of some description was due, what exactly the world was about to see has remained a mystery. Until now, that is. BioShock is back, but unlike its direct sequel from earlier on this year, the franchise’s true Big Daddy is …
The tubes are alight with new rumors that Gearbox – creators of Borderlands and one of those WWII games, Medal of Brothers or Call in Arms or whatever – has been tapped to take over development of Duke Nukem Forever, a game that’s been in development since the Paleozoic and finally got canceled in 2009 when 3D Realms, its creator, went belly-up.