Review by Meho Krljic Muscle March Developer Namco Bandai Publisher Namco Bandai Released May 26, 2009 Available for Wii (WiiWare) Time Played Half an hour (seriously) Verdict: 2/5 Rotten Egg “Not even its awesome gay power is able to save this barely-there game from spiraling down in flames and imploding with crushing boredom after the magic of its surreal beauty evaporates. Most people will last fifteen minutes.”
It has come to my attention that some gamers enjoy a bit of didactic discourse. Dissection and deconstruction fashioned into posts and comments aimed at interpretation and insight seem to rule Tap-Repeatedly’s front page. Do Games = Art and if so, how and why? Luckily, gaming is all about choice. In order for games, or any single title, to be classified as High Art, logic suggests there must be a continuum. A comparative analysis among games, if …
Numbers aren’t happy for Platinum Games’ latest Madworld, the artistically gory black-and-white-and-red-all-over chainsaw brawler for the Wii. NPD reports that U.S. sales for the title hit a pathetic 66,000 for the month of March, and this in a period when we’re not seeing a lot of console blockbusters jockeying for attention. It’s a pity, but not unexpected.
I downloaded the WiiWare title Strong Bad: Homestar Ruiner on my (what else?) Wii a few weeks ago. I have a high regard for Telltale Games, and they seem to have made a go of this episodic content business (but where’s the next Bone, hmm?), so I was looking forward to this, ‘specially given it’s on the Wii, my current favorite platform du jour (how’s this for a run-on sentence?). Well…