In our second departure from playing, Joel Goodwin of Electron Dance and I discuss local multiplayer trailers. And we forget to mention a couple of (puts on American hat) doozies.
Yes, Fall of Cybertron is a licensed third-person action game, but it is an example of what such titles should be. This is a game that knows its subject matter but doesn’t let that restrict it: a game that keeps even its most ambitious promises and delivers an extremely satisfying experience, whether or not you have any particular affection for its IP. When you get down to it, that’s more than can be said for most games out there.