My schedule over at the IGDA has been a complete mystery. I used to stick very rigidly to a next-month’s-column-is-due-by-the-30th-of-the-previous-and-earlier-if-possible approach, but in the last year it’s been getting harder to do that. Responsibilities pile up and I’m not good at fulfilling them. So it’s nearly the end of April (and entirely my fault), that the April installment of the series is now online. As promised in the previous one, I skip morbid subjects and go for something a little more easy to stomach.
Well folks, it looks like somebody at Capcom finally woke up and decided to leverage the Resident Evil brand in a way that doesn’t suck decomposing donkey dongs. The series that gave birth to (and then started eating) the survival horror genre celebrated its fifteenth anniversary this past week, and to celebrate Capcom have opened the doors to a whole mansion full of undead news. I guess Resident Evil games are like London buses. You wait two years for one …