Not long ago the staff had a Serious Discussion (which lasted 3 minutes and consisted of “why not?”) about whether our First Impressions section should include demos… that is, whether we can state first impressions based on one. It didn’t occur to us to set up some kind of rule about how long the demo should be. After all, size doesn’t matter. What matters is enthusiasm.
So the Left 4 Dead demo is now available over the Steam network for normal humans like me who didn’t pre-order the game. With Valve’s highly anticipated online cooperative zombie shooter shambling into retail in a week, the demo servers are already packed with smack-talking, team-fragging, headset-wearing eleven year olds eager to describe in appalling detail what they did with your mother last night.
I took some time out of my extraordinarily busy Fallout 3 schedule to download the Mirror’s Edge demo on XBLA. This is a game I’ve been watching for some time: the austere art direction really touched a chord in me, and I was intrigued by DICE’s commitment to producing a momentum-based first-person platformer… essentially, a game that plays like Prince of Persia, but feels like Quake, since you’re in the first person driver’s seat.