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Posts Tagged ‘controversy’

Justified Kills

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So, the biggest title this season finally drops. The successor to 13-million-strong-in-sales Call of Duty: Modern Warfare is finally out, sans the Call of Duty prefix, marking a true beginning to a new IP and, possibly the birth of yet another gaming related but general-population-targeting controversy.

Unless you’ve been living under a rock (or failing to read Tap-Repeatedly) in the last couple of weeks, you are aware just what we’re talking about here. In one of the introductory missions of Infinity Ward’s latest, shiniest first person shooter, entitled Modern Warfare 2, you, the player are stepping into the shoes of a covert agent infiltrated into a stereotypical terrorist group. To make sure you bring their evil deeds to an end and let the goodTM once again reign supreme on earth, you are supposed to put up with some of their usual activities without enforcing law and order (which would be your primary objective otherwise).

Of course, their usual activities include shooting an airport full of people to bloody, messy death.

(Before you click for more, be warned: if you’re really uninformed or really anal, the following article contains mild spoilers.)

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I Can See the Headlines Now

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So IndustryGamers and others are reporting a new controversy surrounding Infinity Ward’s upcoming Modern Warfare 2: it looks like, for at least a small portion of the game, you will play as a terrorist, with the objective of gunning down civilians in an airport terminal. It’s sparked quite the little inferno.

I’m okay with this, and I’ll tell you why. But I do worry about the mainstream kneejerks… and I’ll tell you why.

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