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	<title>Tap-Repeatedly &#187; Boryokudan Rue</title>
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	<description>Games. Media. Opinions. Attitude.</description>
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		<title>Gemini Rue</title>
		<link>http://tap-repeatedly.com/2011/02/gemini-rue/</link>
		<comments>http://tap-repeatedly.com/2011/02/gemini-rue/#comments</comments>
		<pubDate>Sun, 27 Feb 2011 12:22:33 +0000</pubDate>
		<dc:creator>Max "xtal" Boone</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Boryokudan Rue]]></category>
		<category><![CDATA[gemini rue]]></category>
		<category><![CDATA[Joshua Nuernberger]]></category>
		<category><![CDATA[Wadjet Eye Games]]></category>

		<guid isPermaLink="false">http://tap-repeatedly.com/?p=13269</guid>
		<description><![CDATA[Review by Max &#8220;Xtal&#8221; Boone Gemini Rue Developer Joshua Nuernberger Publisher Wadjet Eye Games Released February 24, 2011 Available for PC Time Played Completed (7-8 hours, give or take) Verdict: 5/5  Gold Star &#8220;Anyone who is familiar with the adventure games that were being made 15 or even 20 years ago will feel right at ...]]></description>
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		<slash:comments>11</slash:comments>
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		<title>Rue the Whirl</title>
		<link>http://tap-repeatedly.com/2011/01/rue-the-whirl/</link>
		<comments>http://tap-repeatedly.com/2011/01/rue-the-whirl/#comments</comments>
		<pubDate>Wed, 12 Jan 2011 22:24:25 +0000</pubDate>
		<dc:creator>Max "xtal" Boone</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[adventure games]]></category>
		<category><![CDATA[Boryokudan Rue]]></category>
		<category><![CDATA[gemini rue]]></category>

		<guid isPermaLink="false">http://tap-repeatedly.com/?p=12418</guid>
		<description><![CDATA[You may have heard of a game at IGF 2010; a game called Boryokudan Rue. We touched on it briefly last March. Well, that game is no longer called Boryokudan Rue; it now goes by the much more conversation-friendly title Gemini Rue. Aside from that it seems nothing else has changed: it remains a point ...]]></description>
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		<slash:comments>5</slash:comments>
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		<title>IGF 2010</title>
		<link>http://tap-repeatedly.com/2010/03/igf-2010/</link>
		<comments>http://tap-repeatedly.com/2010/03/igf-2010/#comments</comments>
		<pubDate>Fri, 05 Mar 2010 15:01:11 +0000</pubDate>
		<dc:creator>Gregg B</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[A Slow Year]]></category>
		<category><![CDATA[Boryokudan Rue]]></category>
		<category><![CDATA[closure]]></category>
		<category><![CDATA[Continuity]]></category>
		<category><![CDATA[Devil's Tuning Fork]]></category>
		<category><![CDATA[Independent Games Festival]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Limbo]]></category>
		<category><![CDATA[Monaco]]></category>
		<category><![CDATA[Star Guard]]></category>
		<category><![CDATA[Today I Die]]></category>
		<category><![CDATA[Trauma]]></category>
		<category><![CDATA[Vessel]]></category>

		<guid isPermaLink="false">http://tap-repeatedly.com/?p=5422</guid>
		<description><![CDATA[I&#8217;ve been reading a lot recently about the nominated finalists and Student Showcase winners for this year&#8217;s Independent Games Festival and there looks to be some cracking titles on the way. It&#8217;s worth noting that there&#8217;s been loads of features across the web on the IGF and this article is by no means an extensive ...]]></description>
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		<slash:comments>16</slash:comments>
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