So, it’s my birthday and I’ll Tap if I want to.
Review by Lewis B Hamlet Developer: Alawar Entertainment Publisher: Alawar Entertainment Released: April 2010 Available for: PC Time Played: Finished Verdict: 2/5 Rotten Egg “With some good puzzles and graphics that appeal, Alawar Entertainment could have made something special. Sadly, Alawar’s Hamlet is tragically slim in its design and falls far short of titles it …
It’s been awfully… quiet… around here, something I know is unrelated to my own (temporary) inability to speak, and something I choose not to attribute to my recent injury-addled adjustment (now undone) to the top banner so thoughtfully provided for us by our own Gregg B. Instead I choose to believe that everyone is just… busy, and my frantic attempts to have someone, anyone, look at the GOD DAMNED PHP IT WILL TAKE YOU LIKE NINE SECONDS TO FIX I HAVE BEEN FIGHTING WITH IT FOR FIVE DAYS help me out with some tech stuff are not so much my mute voice falling on cruelly deaf ears, but on ears carrying out their own appointed duties.
I had kinda thought the aforementioned Gregg, being our great lover of and expert in indies, might have mentioned this one – plus I’m honestly not sure what to make of it. Independent developer Jason Rohrer found (indie) fame for his simple, haunting game The Passage, one which (for obvious reasons) reminded me of and disturbed me as much as the once-more aforementioned Gregg’s find Every Day the Same Dream. Rohrer’s newest work, Sleep is Death… well, as I said, I don’t know what to make of it. I do know that it has a chance to be the start of something big.
The stampede toward the exit continues at Infinity Ward, despite parent company Activision/Blizzard still refusing to pay the studio hundreds of millions in royalties owed for the success of Modern Warfare 2. The current departure list stands at eleven, not including the fired COO/CEO/CTO/CCOs Jason West and Vince Zampella. According to a source I know …
“It’s like the most retarded action movie ever made,” said the message Dobry left me. “It is totally awesome. Good call, dude.” Earlier that day he’d called from Best Buy, laden with gift cards and a screaming toddler, asking what he should get. “Just Cause 2,” I said. “Are you sure?” he replied dubiously. “It’s basically… running around and blowing shit up, right?”
Anyway, I got the impression that he wasn’t going to buy anything, but then later he left me that message.
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There is going to be a new X-COM game!
And they’ve taken the hyphen out so it’s just XCOM now!
And it’s going to be developed by the very people we all thought it would!
Except not! At all! Nor will it resemble past X-COMs in any way, shape, or form!
Update: it transpires that XCOM is to be developed by Irrational’s other red-headed stepchild, 2K Australia.
You do strange things when you’re on pain medication. I am currently dosed with the stuff after suffering one of the most bizarre and excruciating injuries in the history of humankind. In this addled state I experimented with banner tweaks. Lesson of the day: avoid doing design work while taking Vicodin. Anyway, expect a comparatively …
Reading PCGamer today, new information about Portal 2 has begun to rear its head from the Valve parapet, with the game now taking place several hundred years after the first. The new changes announced so far include a two-player co-operative mode in addition to the single player, while players can now take advantage of physical …
Following on from Steerpike’s excellent news grabs relating to Infinity Ward’s internal staffing squabbles and to continue the sorry saga, you may not be surprised to hear that Jason West and Vincent Zampella have wasted no time in establishing a new studio under the dreary yet appropriate name of Respawn Entertainment. To pile further media …