Tap-Repeatedly
Tap
  • Features
    • All Features
    • A Weekend With
    • Dark Souls Diaries
    • Diary Of A Call Girl
    • Games of the Year
    • Kermdinger Chronicles
    • MrLipid’s Closet of the Odd
    • My Idea of Fun
    • Quest for 7:00 on the Nordschleife
    • Superficially Relevant
    • Tap Dance
    • Tap vs. Tap
    • Tapping Down Memory Lane
    • The Log of Shame
  • Editorials
    • Tap Editorials
    • Culture Clash
    • Celebrity Guests
  • Reviews
    • All Reviews
    • Impressions
    • Revisited
    • FFC Archives
  • News
    • News
    • Ephemera
    • Site Announcements
  • Forum

Adventures in User Generated Content

08/17/2011|By: Dix|Posted in: Editorials6 Comments
Adventures in User Generated Content

One of the big movements in gaming these days, albeit one that’s only occasionally talked about, is toward user-generated content.  Gone are the days when mission editors were arcane tools only the most dedicated could learn to comprehend, much less use.  And so I present my own recent adventures in user-generated content, courtesy of Sucker …

Read more »

Sylvari: Gender Defined

08/16/2011|By: Lewis B|Posted in: Editorials9 Comments
Sylvari: Gender Defined

Sylvari week has ended and for those of you who haven’t yet delved into the delights offered by ArenaNet, I suggest you head on over to the blog for a five day feast of information covering the design and lore, plus  some delicious wallpapers. The redesign has been well received by both press and fans …

Read more »

Celebrity Guest Editorial: Amanda Lange!

08/10/2011|By: Tap-Repeatedly|Posted in: Celebrity Guest Editorials38 Comments
Celebrity Guest Editorial: Amanda Lange!

I first met Amanda Lange about two years ago – until quite recently, she taught Game Design at the International Academy of Design & Technology in Detroit, Michigan, and I had the honor of being invited to speak with one of her classes. I don’t think Amanda expected me to ramble on for an hour and a half, but then again… she didn’t know me at the time. Now she does and is correspondingly more wary.

A longtime member of the International Game Developers Association and supporter of many local efforts and endeavors, Amanda’s moving to a new state soon on account of getting relocated, so we’ll miss her at the Detroit IGDA meetings. In the interim, though, she kindly offered to put together a Celebrity Guest Editorial on a subject that I think many Tap readers have pondered over the years. Take it away, Amanda!

—S

Read more »

Mania Potential – Trackmania 2 Beta Impressions

08/08/2011|By: Zach "Ravious" Best|Posted in: Editorials, Impressions5 Comments
Mania Potential – Trackmania 2 Beta Impressions

Of the few forums I follow with fervor, I happened to be at the Maniaplanet Forums at exactly the right time when one of the devs started playing the dev-titled “stupid games” to give out beta keys to test Trackmania²: Canyon (“Canyon”). It was really a fluke, and as I entered the first beta round I …

Read more »

Heads Up: Brink Big Weekender

08/04/2011|By: Mat C|Posted in: News3 Comments

Still on the fence over whether to buy Bethesda and Splash Damage’s team based shooter Brink? If so, there’s no better time to get your SMART on and pay a well overdue visit to The Ark. Starting right now on Steam and for three days only, it will cost you zero of the currency of …

Read more »

Anti-War Has Never Been So Much Fun

08/02/2011|By: Gregg B|Posted in: Editorials18 Comments
Anti-War Has Never Been So Much Fun

When me and my brother were little we used to play ‘army’ a lot. It turned out that other kids called it ‘war’. We had a grandad with a shed full of wood-working tools and it wasn’t unusual for him to kit us out with wooden guns, swords and shields to act out our pretend …

Read more »

First Impressions: From Dust

08/02/2011|By: Matt "Steerpike" Sakey|Posted in: Impressions18 Comments
First Impressions: From Dust

The Nod Problem: if God is all-powerful, can God create something too heavy for God to lift? I’m nearly finished with From Dust, so once again I violate the implications of our “First Impressions” category, but I didn’t want to shoulder in on any other writers in case they wanted to do some impressions. So here …

Read more »

Revisited: Limbo

08/02/2011|By: Dix|Posted in: Reviews, Revisited11 Comments

Review by Dix Limbo Developer PlayDead Publisher PlayDead Released 21 July 2010 (XBLA), 19 July 2011 (PS3), 2 August 2011 (PC) Available for Xbox 360 Live Arcade, PlayStation Network, PC (via Steam; version reviewed) Time Played 3.5 hours (Finished) Verdict: 4/5 Thumbs Up Uncertain of the fate of that fifth point (out of five), a …

Read more »

Culture Clash: History Became Legend, Legend Became… Well, You Know

07/29/2011|By: Matt "Steerpike" Sakey|Posted in: Culture Clash4 Comments
Culture Clash: History Became Legend, Legend Became… Well, You Know

Typically I don’t publish my Culture Clash columns here until they’ve been run at the IGDA website, but honestly, in the last few months I’ve had no fucking clue what’s going on over there. So I present to you my latest – sort of, in that it was filed on June 10 and I haven’t heard anything from an editor yet, which is uncommon because my editors there are apparently of the opinion that I have no professional writing experience whatsoever – with all hopes that it pleases you.

This one comes on the tail of a column that… well, it caused some chaos, let’s put it that way. And while its final published form didn’t spark any particular controversy, it was quite an adventure for those behind the curtain. As such I went for a more innocuous, if not entirely cheery, thesis this month. Enjoy!

Read more »

3DS SOS

07/28/2011|By: Mat C|Posted in: Editorials7 Comments
3DS SOS

It’s no secret that the Nintendo 3DS hasn’t exactly been lighting up the cash registers since it launched back in March this year. With its main USP still seen by many as an unwanted gimmick and under increasing pressure from iOS and mobile platforms, this particular $250 dedicated handheld was always going to be a difficult sell. Even judged by already tepid expectations, the 3DS has endured a rough start to its life on the market, struggling to sell units, and with only Super Street Fighter IV and The Legend of Zelda: Ocarina of Time – both ports of existing titles from various points in the last 10 years – doing the business on the software front. When Sony matched Nintendo’s launch price for the shinier, more powerful and altogether more striking PlayStation Vita, Nintendo’s reaction almost became an inevitability.

Starting from 12 August, the 3DS will now cost just $169 in the US, £130 in the UK and 160 Euros in Europe.

Read more »
« First...102029303132»405060...Last »

Log In


Lost your password?
Register
Forgotten Password
Cancel

Register For This Site

A password will be e-mailed to you.

Tap Us

Follow Us on RSSFollow Us on SteamFollow Us on TwitterFollow Us on YouTube

Recent Comments

  • Thomas Was Alone: A Micro Review (7)
    • Matt "Steerpike" Sakey: I am now a Playstation...
    • Gregg B: Nice wee right up xtal! Thomas Was...
  • Culture Clash: The Fourth Letter (2)
    • Matt "Steerpike" Sakey: Don’t be too...
    • ShaunCG: I am a big fan of Ice-Pick Lodge...
  • The Part You’re Missing (2)
    • ShaunCG: To my mind this sort of argument...
    • matt w: I’m not fond of the word...
  • Selling Survarium (5)
    • Matt "Steerpike" Sakey: Sadly no, though in...
    • Synonamess Botch: Have you been invited to...
  • Defense Grid 2 is Go (11)
    • Gregg B: Oh my, Defense Grid now has...
    • Gregg B: @Botch: Immortal Defense is a really...

Tap At Random


Culture Clash: Every Day is Kids Day

By Matt "Steerpike" Sakey
09/19/2011



Culture Clash: World of Wonkcraft

By Matt "Steerpike" Sakey
10/13/2012



The Dissent, Part 1 - S:S&S EP

By Gregg B
12/02/2012



Are We Approaching Travel Games?

By Dix
11/14/2011



Industry Attrition Continues

By Matt "Steerpike" Sakey
01/30/2013


Blogroll

  • A Hardy Developer's Journal
  • Acid for Blood
  • Dubious Quality
  • Electron Dance
  • Fanboy Comics
  • Plot is Gameplay's Bitch
  • The Experimental Gameplay Project

Tap Categories

Tap Archives

Follow Us on RSSFollow Us on SteamFollow Us on TwitterFollow Us on YouTube

Tap-Repeatedly fixed the sink!
Tap-Repeatedly got a new car.
Tap-Repeatedly planted leeks.

Contact

Your message was successfully sent. Thank You!

Tap-Repeatedly Supports

Search Tap

Tap-Repeatedly Remembers

Bill "The Game Doctor" Kunkel
Ethan "Finkbug" Sicotte

Copyright © Tap-Repeatedly. All rights reserved. Unauthorized duplication or distribution prohibited.
Some copyrighted material appears on this site under Fair Use.
If you believe a copyrighted work appears inappropriately, please contact
steerpike@tap-repeatedly.com.