The 3DS is doomed. Nobody wants dedicated portable games consoles anymore. iOS is taking over. Nintendo going third party confirmed. Pack it up guys, it’s over. Well no, actually. Turns out the 3DS is pretty popular. So popular infact that the system has just pushed past the five million mark in Japan alone, a feat […]
Humans and other sentient beings who visit Tap-Repeatedly: the site will be down for a few hours on Monday, February 20. We anticipate this outage will take place late afternoon/early evening GMT, which is like next Thursday or something in Australia and around 10:00am Eastern US. During the period of the outage, your lives may seem empty and/or meaningless. DO NOT DESPAIR. Not only will Tap be back in what will seem like an eternity to you but in actuality will only be a couple of hours, the benefit of this downtime will be things that none of you will ever notice but will stop people yelling at Steerpike. Thanks for your patience!
UPDATE: All is well and the site is back! We now return you to your regularly scheduled programming.
Happy Love Month everybody! Awww. Bleurgh. Enough of that. We all gave our wives, girlfriends, husbands, boyfriends and significant others enough attention on Tuesday. Now it’s back to the backlog. Are we all still keeping up? Don’t forget you can find those good old rules right here. Updated scores in the comments! Who will be […]
I’m trying to keep these funny, in part because there’s nothing funny about Dark Souls – almost nothing, at least. And making it funny makes it a little less… bleak for the rest of you. But there are moments when the morose nature of the game will intervene, and some of my experiences in this installment may qualify.
Steerpike the Handsome Sorcerer continues his journey today, with some business advice to a trio of unexpected entrepreneurs, a visit to the sunlit city of the gods, and another to a frozen realm of pure loneliness. What can I say? You can cover a lot of ground in 45 deaths.
I don’t think there could be a better email in the world on a rather grey Tuesday, than an invitation to take part in the Guild Wars 2 Beta. Though I can tell you very little (other than it begins this weekend and I’ve already packed off my entire family) rest assured I will be […]
It’s Tuesday, and you know what that means. Time to check in with Kermdinger Studios, LLC, and see how things are going.
Super Mario Bros. Crossover is a pretty basic idea: a fan-made Flash game where you play Mario’s levels with other characters. Each character retains the abilities from his or her original game, and power-ups do different things than they would normally!
That’s the short title. It fits on a byline. The actual title of this article is “Things that I Saw This Week that Demonstrated What is Wrong With the AAA Game Development Model and Why It Is Unsustainable.” Another real title might be “What I Think About Double Fine’s Million-Dollar Kickstarter and Its Larger Meaning By Way of a Terrible Reality Show.”
For a two or so hour long experience I couldn’t recommend And Yet It Moves enough; it’s a beautifully presented game, full of great ideas and really quite unlike anything else.
So a lot of people like Tim Schafer. 19,689 people to be precise, at the time I’m writing this. Perhaps yesterday you heard about this? In case you didn’t I’ll summarize: the folks at Double Fine productions don’t believe it’s possible to receive publisher funding for a “classic adventure game”-type game in 2012. Not going to happen. So instead, they reached out to so called “people” to fund their adventure dreams. $400,000 worth of funding, to be specific. Kotaku figured it wouldn’t take a week. Turns out it didn’t take a day.
Check out Double Fine’s “Kickstarter” page for all the details. Tim’s amusing plea video follows the break.