I thought Arkham Origins was good, even if it fell short of its predecessors. Tough acts to follow. In true internet form, of course, the narrative quickly became that Origins was hugely disappointing. Things are either a huge success or a monstrous failure these days, I suppose.
Of course, many – myself included – point at the decision to take Rocksteady off the series and instead develop Origins in-house at Warner Bros. Games Montreal. This seemed like the usual corporate tomfoolery that, at a certain point, we’ve all come to expect when a big publisher has a killer franchise on their hands, abandoning the studio that had forged a path and counting on name recognition to continue to move copies. This – coupled with the fact that Origins was a prequel – felt particularly egregious, considering the conclusion of Arkham City.
Rocksteady was mum for a while on what they were doing instead of a third Arkham game. It turns out that what they were doing was the fourth Arkham game.