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The Path
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Scout
Portland, Oregon
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May 3, 2009 - 6:43 pm
Member Since: April 10, 2009
Forum Posts: 1205
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I started this game the day it came out on Steam, played it for about 3 days then wandered off. I picked it up again a few days ago and have been playing it more. I've figured out more of how the game is played which helps a lot. Basically, forget most of what you know about gaming. The Path can't be “played” like a typical video game. You aren't “shopping” lilke you are in most games, piling up points, or loot, or weapons or fake game money.  You aren't moving through levels except on the most basic level of WOODS to HOUSE (there is no reverse movement. Once you take a girl into grandma's house you are committed to that iteration.

I say iteration because that is what it is you are playing at any one moment. Once you take the girl into the house, you get either “success” or “failure” and are returned to the beginning room. In the case of “success” the girl you played will be gone and you just pick another and play them one at a time until you win with all five.

I have “succeeded” with Ginger and Carmen so far. In The Path, “succeeding” means the girl finds her wolf, her nemesis or her death, depending on how you interpret what is going on in this game. And that's the main thrust for me so far…what is it exactly that is going on? I've come to enjoy it much more once I learned to slow down and leave my expectations behind.

I have three more character to play yet. I got a C grade on Ginger and a B grade on Carmen though I don't know if that means anything or not.

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Steerpike
Subtropical Southeastern Michigan
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May 3, 2009 - 9:38 pm
Member Since: April 10, 2009
Forum Posts: 3307
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I was raped and murdered as Ruby and remain lost in the woods as Ginger; I need to head back and find Grandmother's house before that darn Wolf does. Such a strange game, and yet such an example of the kind of game we need more of to prove the whole "art form" thing.

Life is the misery we endure between disappointments.

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Scout
Portland, Oregon
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May 9, 2009 - 2:32 pm
Member Since: April 10, 2009
Forum Posts: 1205
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I'm down to the last girl whose name I forget.

Space in this game is really odd. There is no real map, no realistic space to navigate. The game moves stuff around on you, always turning you around toward places you need to discover. You are very much aware that you are playing a game here. There is no attempt to fool you into suspending belief or even experience a story arc. It's really hard to even know what to say about this game. I need to wait until I finish the last character and maybe just write a reivew to get my thoughts down.

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Scout
Portland, Oregon
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May 16, 2009 - 10:21 am
Member Since: April 10, 2009
Forum Posts: 1205
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Okay. I am going in circles with Rose. I keep chasing a bird icon at the edge of the map and it just mocks me by flipping to the far side of the screen just as I think I am close. I am going to just go to the wolf and call it good on this one.

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Pokey
California
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May 16, 2009 - 11:50 am
Member Since: April 16, 2009
Forum Posts: 894
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Scout, I played Rose first but can't remember what happened with the bird. I did come across this and thought it might interest you:

http://tale-of-tales.com/forum.....07f1bbeaa0

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Scout
Portland, Oregon
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May 16, 2009 - 11:07 pm
Member Since: April 10, 2009
Forum Posts: 1205
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Thanks Pokey. I did stumble upon the bird after all, not that it seemed to count for anything. I got 0 objects collected for Rose. I had 27 of the 36 already and might have already had some of Rose's objects. I'm not sure how this game counts stuff like that.

I did finish the game though it looks like I can go back now and try and clean up everything I missed the first time through. I got 3 Bs and 3 Cs. From what I can tell The Path is mostly a test of your tolerance for ambiguity. My ambiguity tolerance is pretty high so I enjoyed myself despite never really knowing what was going on other than the cautionary tales about a certain kind of man, the pain of growing up and the loss of innocence. It's pretty much a Red Riding Hood for the 21st century...one I personally liked quite a bit. The refusal to slap down the old black and white morality on the table was pretty refreshing.

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